diepepsi@gmail.com 22 Posted July 10, 2012 I'm a Bandit, I like tracking down players and killing them (if armed). I think it would be nice, to know if players have been in a town, or out in the forest, or whatever.One way that might do this (without the hit of having a bunch of dead bodies around), since animals, players, zombies, all vanish when dead. Would be to implement a set of crows, or vultures flying around high above a spot of where a dead body was (be that animal, zombie, player bodies). For some set period of time, maybe an hour, and have a limit on the total number of crows within view, and have the crows go towards larger groups of dead bodies if a lot are in view. Also, it would give away my position as well, as I hunt for meat in the forest, or kill zombies.Right now, I can tell where players are by binocs and if zombies are there... As you can easily see further away then where you spawn zombies, its a pretty dead give away if someone is around or not.I would like that fixed as well, making zombies spawn-in within your view distance... so you don't know if players are around. Higher performance impact, but better immersion Thanks and Cheers-Micah 1 Share this post Link to post Share on other sites