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scoffield77@gmail.com

one server and Server 'boosters' concept

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I was thinking of a way to get rid of server hopping and other pain in the ass features that are in DayZ.

When I came up with having 1 server that every one played on.

that would require a lot (money, a huge map, etc.) and still have latency issues for players that are far away from the main server.

now the DayZ team isn't EA or a corporation at all, it's just a mod team, they can't afford a server that holds that many players.

To fix this I had the idea of having server boosters. I don't know if this exist or not, if not it could be a new innovative way to have Massive amounts of players on a single server.

Each player owned server that works now will be connected directly to the main server, they will be able to hold 50 players or so each. Those 50 players will be playing on the main server with 50 players from a different server. the booster server is to "boost" latency for players and help bare the weight of massive amount of players on one server.

to the player, it will look like (in the lobby) that you are joining individual servers. but once you are in game you've joined a server that multiple servers has connected to.

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you will still be able to host your own server but data would be collected on that server, rather then a main server.

Thus preventing actives on your server to effect your pos on the main server.

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Now I know very little about servers and how they work. this is just an idea I had while eating some pizza.

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