kablet121 4 Posted May 17, 2012 A quick suggestion to improve the servers, I assume that all the servers are hooked into one main server database, and sense its one giant thing the activity of all these people joining the games causes it to become unresponsive for the most part. What if you were to keep the main server with just a couple of your own dedicated servers, and then have everyone else run it independently on their own computers kind of like the indie game Minecraft. And if people were to have issues with their computers not being able to handle the load of the server then they could maybe pay a monthly fee to you guys to run it through your server database? That way you take down two birds with one stone and at the same time you can get funded to make this mod even more amazing then it already is, and alleviate the server load. Independent servers:If you were to take this route maybe you could code up some plugins for the server owners, such as a plugin to block spam in the chat menu, or eliminate global chat systems etc. Share this post Link to post Share on other sites
oktyabr 53 Posted May 17, 2012 I believe that independent servers might be a possibility in the future, perhaps even regional clusters of servers running from one database... but from what I've read it's not the data base server that's the problem! It's only having enough server slots available for a small sliver of the player base and everyone mashing their space bars trying to get on at the same time. In other words it's the server hosting the game, not the database, that's causing the "unresponsiveness". Share this post Link to post Share on other sites
kablet121 4 Posted May 17, 2012 I believe that independent servers might be a possibility in the future' date=' perhaps even regional clusters of servers running from one database... but from what I've read it's not the data base server that's the problem! It's only having enough server slots available for a small sliver of the player base and everyone mashing their space bars trying to get on at the same time. In other words it's the server hosting the game, not the database, that's causing the "unresponsiveness".[/quote']would opening up more servers help alleviate the issues? Share this post Link to post Share on other sites
oktyabr 53 Posted May 17, 2012 That would seem to be the answer, yes. Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted May 17, 2012 There is wuite a lot of servers now but quite a few are basiczlly dead weight because they either are misconfigured (see friendlies on the map) or simply end up not working (waiting for server response).Currently the servers that aren't at capacity are at night or have the "waiting for server response" bug.There is one big advantage to require all servers to run from the server database, a constant player experience from server to server, because admins are held accountable for the way they handle their servers.As it is now, a server can lose it's right to the database if the administrator is misbehaving, which is the number one plague on gmod RP servers, where either you do what the admin tells you (regardless of what the mod allow you to do) or you get kicked/banned.If we had autonomous servers, every single server admin would start putting up their own little unwritten rules like:-no random deathmatching (what is RDM is left to the admin's apreciation)-no killing the server's clan members.-no killing in chernogorsk (or another arbitrary chosen town).-no spawn killing (what still qualify as spawn killing is usually much wider for the admin and his mates)-no sniping.You can see how it can go if the server admins don't have anything they might lose.TL-DR Yes we need more QUALITY servers, that actually work properly, but the global DB should remain. Share this post Link to post Share on other sites