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Bitey

German Interview with Dean Hall about DayZ and its future (Translated into english)

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(Translated from german. Original at: http://www.pcgames.de/Day-Z-Software-255532/News/DayZ-Arma-2-Mod-mit-420000-Spielern-Moeglicherweise-Standalone-Version-geplant-978586 )

Currently about 420.000 players in DayZ: Arma 2-Mod - Probably a Standalone-Version planned

The Military-Shooter ArmA 2 got a boost through the Zombie-Mod DayZ and celebrates its reincarnation at place 1 in the Steamcharts. The inventor of the mod, Dean Hall, enjoys the success of his ArmA2-Mod, which is currently played by about 420.000 players, in a interview and explains that he would like to see DayZ as a Free2Play-type Standalone-Game. He further revealed that dogs will find their way in the Zombie-Mod. Planned are german shepherd dogs.

Bohemia Interactive is pleased that ArmA 2 returned into the selling charts of Steam. The developer Dean Hall, who is responsible for the favorised Multiplayer-Mod, shows himself very glad about the unsuspected success in a interview with eurogamer.net (7. July 2012). According to the New Zealander about 420.000 players play the mod. Hall expects it to be about 500.000 at the end of the week and hopes for a Stand-Alone conversion of his successful ego-shooter modification.

"Right now we got 1.000 server. We take care of 110.000 players in a 24-hour period this time", describes the Multiplayer-Developer of the czech studio Bohemia Interactive. In the ArmA 2-Mod DayZ the players start on a beach and need to collect different items which are essential for further survival. Actually Hall wanted to show a technical sample of his work with the Mod: "There are no rules. There are no objectives. Indeed it was planned as a Tech-Demo of my current work."

The only AI, which was built in the Arma 2-Mod, is the one of the Zombies - The mod itself is based on the reactions of the players. The big success of DayZ forced Hall to upgrade his servers 6 times. 5 servers are not usable anymore because of overheating, every update caused a server crash. Because of its success Hall wishes a Standalone-Version of his Zombie-"Add-on" on the base of a free2play-model. If DayZ will really be a independent game someday is not sure yet - but one related question was already answered: "There is a problem with embedding the mod into the game because there are many things which are causing problems at this moment", explains the developer the delay. And he reveals the race of the soon to be implemented dogs: "Right now it will be german shepherds."

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Don't worry, the guys at pcgames.de seem to have problems with english as well. They translated:

"There are no objectives."

into

"Es gibt keine Objekte." (There are no objects.)

:D

EDIT: Your title is too long for auto-reply, shorten it a little, maybe "PCgames.de Interview with Dean Hall (translated into english)"

EDIT2: Thanks for your effort, but the article says that it's just a shortened German version of the interview that eurogamer did. I think that has already been posted here somewhere.

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