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Horr1d

Biggest problem for me, fighting the Zombies = boring.

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Zombies as they stand are not fun enough to play against for me and cause me to get bored with the game.

Love the PvP and interactions with other players but they are sparse, most of the time I'm running on my own, through hills and forests with no indication of humans. When it comes to fighting zombies, I CAN take the slow, prone and crouch tactic if I have too, but sometimes a zombie will pop somewhere nearby (which breaks immersion) and hear me when I'm crouch running on grass (to speed things up, I dont have all day!). I play on 3d:off servers only so its more difficult to judge, I scout it out beforehand as I dont used 3rd person and a random zombie pop really pisses on my cornflakes.

If I take the Hero badass method and try to kill my way through a town, the zombie movement is so fast and erratic the most efficient way to kill them is to pick them off from miles away, run somewhere where they are forced to walk, or if wide open, let them run into melee to get an easy shot once aggro'd. They drop way more food now to heal the damage so it doesn't bother me too much, and next patch when they fix the terrible leg break thing it will bother me even less.

They are just not fun or exciting to kill at all and dont even drop ammo, all these farmer zombies and none of them have any shotgun ammo?! This discourages my Bruce Campbell army of darkness fantasy as it will sadly come to and end too early.

If respawning now (with a new life) on the coast, I get all the zombies to chase me. Run into a building/hill where they are forced to walk, crouch walk out of LOS and go loot. Repeat. Do this until got enough to survive north, go north to known locations.

Sometimes If I dont get a weapon in an initial loot location, I will log out in a place where a weapon can spawn and server hop until I get one.

I will then look for players to talk to, or kill.

What would improve the game x10 for me is more ways of finding people and improved zombies that don't judder around like a electrified 100m olympian sprinters!

I'd love a common item like the hud thing from STALKER on the map screen that can detect if there is another player or not in lets say a 2500m to 5000m radius? More evidence of other players and perhaps footprints / tracks, doors still swinging if they were moved recently, dusty floors in loot locations? Bones of food and players empty coke/bean cans.

Inspecting bodies of zombies to see if they have been hit with an axe, shot or none visible as examples of 3 states they could be in. I'm sure the ideas forum is littered with suggestions.

You have the essence of an amazing game here just waiting to come out, add in the polish and those small details. Please have bigger capacity servers in ARMA 3! :) 50 average is too little for me!

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"Zombies as they stand are not fun enough to play against for me and cause me to get bored with the game."

Some people need to learn how to let go. Are you bored with zombies and just want to kill people? Play Amra2 maybe? New CoD in November?

You have to find something new and keep it fresh, or next thing you know you are going to start exploiting the game.. Oh wait..

"I will log out in a place where a weapon can spawn and server hop until I get one."

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Encounters with other players being sparse is a symptom of the zombies actually. Everyone is scared to go into town and loot stuff because in order to do so you have to shoot zombies which makes noise alerting other players to your presence/leaves zombie corpses/causes more zombies to aggro you which gives away your position to anyone looking in your general direction.

If zombies were stronger people would just be even more scared to leave the safety of the treeline.

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I never said I want to kill people all the time, I like to interact with people and finding encounters is going into a big coastal city and hoping im not instantly shot. Finding a guy with a microphone and teamup to do things, this I find fun but its hard to track players down, I averagely get 1 player encounter on 2 hours game time unless I go to a city!

All the other times, I want to have fun and if I've collected lots of ammo, should be rewarded with zombies that are fun to kill.

Zombies are easy to kill, I hate cod and if you knew me you wouldnt ever tell me to play it but I dont want a walking simulator if I'm carrying around a 1866 with over 100 rounds, I want to take it to them, not just run to a place where they all walk and take careful shots into their heads!

If the zombies were a little slower, ran directly at you and didnt have such jerky animations, combined with them dropping ammo on average every 9th/10th zombie killed, I can have a much better time wiping them out, instead of having one spawn on me when trying to stealth. I dont care that other players can see me, come help me kill the zombies or try and shoot me dead, either way I'm happy you interacted with me.

-- More tracking tools to help find recent activity. (footprints, examine function on zombies and players working, new items to detect number of players in a 3000m range etc)

-- More realistic infected, agree its stupid to have them run 100mph outside and 5 mph inside, on a hill or pier. Average the speeds out and stop the zig zagging!

-- Farmer zombies drop occasional shotgun round, standard ones can drop makarov.

-- Id kill for better pickup/activate boxes on doors items.

-- Some way of remembering players so I can run into/recognise old friends and enemies.

-- More bikes!

-- Graffiti / player journals.

-- Zombies cannot spawn in an area 1000m around you. Anything else destroys realism and forward planning.

-- 5 mins to fully log out of a server, 5 mins before you can enter a new one. (atm I will server hop to find a gun, evading zombies and searching is very tiresome)

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