themisfitjoe 1 Posted May 16, 2012 I feel strongly that the Panic noise, needs to slowly disappear as your character stays alive.Essentially when you spawn at the Coast after dying or first logging in, your character is new, and "he" isn't ready for the zombies.As you spend hours fighting zombies, and surviving, slowly but surely your character hardens, until the panic mode doesn't occur. Maybe unless your surrounded with no hope. Just one last blood curdling scream as you're being ripped apart. Share this post Link to post Share on other sites
zackb101 0 Posted May 16, 2012 I agree with you. The noise gets particularily annoying over an extended period of time and sometimes he seems to freak out for no reason. Gradual decrease in panic is a really nice solution if it can be done. Share this post Link to post Share on other sites
wasrad 42 Posted May 16, 2012 Zombies killed: 120Zombie sighted 50 feet away: OMG WTF HELP ME IM SCARED SOMEONE HOLD MEI hope he implements something so that the amount of zeds killed affects how much you panic...because come on now. Im carrying around zed fingertips and ears like an Argyll in afghanistan but I get near one zed and start freaking out...really? Share this post Link to post Share on other sites
simasz 15 Posted May 16, 2012 I agree. Some experience and "getting used" to the zombies around should be seen. Because now your character has a small orgasm every time he sees zombies, no matter if he's new here or he went through half the map and met so many zombies that alive characters start to look weirder than the undead zig-zaggers Share this post Link to post Share on other sites
hexik 1 Posted May 16, 2012 Yeah I think it would make sense that the panic sounds were dependent on the number of zombie kills you have Share this post Link to post Share on other sites
robollama 1 Posted May 16, 2012 This would be a great way to still have the panic sound, but also have it not be annoying for experienced players! Hopefully rocket sees it Share this post Link to post Share on other sites
themisfitjoe 1 Posted May 17, 2012 Also it seemed that panic mode is triggered by radius, not by sphere of influence... So if you are in an apartment building creepin up the stairs, and a zed walks by the outside walls, it triggers panic mode, even though you are ~40ft above Share this post Link to post Share on other sites
Legacy (DayZ) 1091 Posted May 17, 2012 Suddenly we get a new 'mask' that indicates our veteran level! From wimpy to badass I tell you what! Share this post Link to post Share on other sites