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frydspl33n

Frydspl33n's spawn and rank ideas.

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I have been playing DayZ for about a month now and I have some ideas for DayZ that would help both noobs and experienced players. Yes, DayZ is full of issues, but it is not making the game harder which is going to make the game better. Small tweaks like a rank and spawn system could help noobs get good and experienced players shine.

Since the spawn system is random in certain areas, noobs spawn with good players and trouble can happen, since everybody spawns near cherno and electro, both cities have become tainted and full of no good bandits. The cities are war zones and that's not what they should be.

My idea is to create spawning based on a rank system. A simple rank system based on your kills, deaths and basic morality. This system would not only affect where people spawn, but who people spawn with. The higher your rank, the lower the chance you spawn at the coast, and the higher the chance you spawn at the north and west borders. By keeping the loot system the same, noobs still have the chance of spawning near Balota airfield and the hag ranked guys have the chance of spawning near Krasnostav airfield and the military airfield.

This spawn idea would hopefully keep bandit cold blood killers out of the noobs ways allowing them to get a good start in the cities and the good players a good pvp scenario.

Another idea is to checker board the map. The spawn system would be divided just like a checkerboard, players dependingnon their rank will spawn in a designated zone, this spawn system would get people spawning on the whole map, creating a more "used" map. What I mean is that by making the spawn virtually anywhere on the map will create more suspense and more use for a map. This system will also allow players to experience the whole map. This system would have 8-12 spawn zones. With the checkerboard system, the rank system will make more experienced players to spawn in higher traffic areas, like cities and military bases.

Summary:

Rank system depending on zed kills, deaths and survival.

Spawn system With noobs at regular spawn, and high rank players spawning in north and west border

Checkerboard spawn system with high rankers spawning in higher traffic zones and vise versa with noobs.

Thanks for reading, I am just saying things that might help with ridiculous bandit cold blood murders and such. Please feel free to leave your thoughts. Also I will be posting weapon, loot ideas and well as health and survival ideas.

-Spl33n.

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if done right, this could woork

i'm not sure about ranking, but i definitely want more spawn points

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