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Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

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CalUKGR

The Walking Dead...

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A small British Armed Forces unit (BAF DLC) stationed in a remote farmhouse have detected a nearby 'walker' in the vicinity. The Z appears to be alone, slow-moving and in a weakened state, but, worryingly, is heading towards to the nearest village...Time to mount-up the AVP and go for a short drive and a text-book take-down.

This simple mission was created in ArmA 2's Mission Editor in barely 10 minutes. If the DayZ developer enables aggressive zombies for SP/co-op we can create some truly amazing mission scenarios, from rescues to spec ops and much more besides. Until we get the code needed for aggressive zombies we are restricted to using docile Z's. If this is truly our story, as the DayZ developers suggest, I hope we will be given the chance to tell it.

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