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viggen5199

Fix the doors

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Doors are desperate for a revamp, not only for how buggy they can be, but mostly for PVP and more immersion, so here are a few stuff that should be added:

Breakable doors: SWAT kick, explosions or smashing it with tools to break doors and leave them unusable or to get wooden planks (will respawn after server restart)

Peeking: Opening the door slightly to throw in grenades or shoot through the gap, will also aid stealth gameplay

 

Locked doors can be opened by just punching or shooting it, what would be more realistic is to use certain tools like crowbars and sledgehammers to break open locked doors

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20 hours ago, viggen5199 said:

Locked doors can be opened by just punching or shooting it, what would be more realistic is to use certain tools like crowbars and sledgehammers to break open locked doors

Sledgehammers and crowbars already break them open, a lot quicker than fists

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20 hours ago, viggen5199 said:

Locked doors can be opened by just punching or shooting it, what would be more realistic is to use certain tools like crowbars and sledgehammers to break open locked doors

Sledgehammers and crowbars already break them open, a lot quicker than fists

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i was thinking more of an animation, instead of just spamming

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I think all doors should be lockable, especially house doors. And not with those combo locks either. Houses should have deadbolts, lockable from inside. They could add house keys, which would be an uncommon spawn and are specific to the house they're found in or perhaps rare if they go the one house key opens them all. Industrial doors and garage doors could be secured with a plank, stick, or something like a crowbar or anything with a long handle, or, of course, the combo lock. Which one would determine difficulty of breaking it, and could require special tools like a cutting torch to get through. Doesn't make sense that these doors with aesthetically designed handles shouldnt be lockable without needing to build a gate. 

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