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mrmicky

General Gameplay.

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Hi, I'v been playing the game with a friend for around a week now, and I have some things i'd like to forward.

I understand my opinions may be wrong or inaccurate due to my lack of knowledge of the game itself, but i'm just trying to help :)

1 - As a new player, when I started playing I found it incredibly hard to understand the basic mechanics of the game. I used YouTube videos for almost everything that needed to be done in order to survive. I wouldn't want the game to become to easy but for e.g. and I mean nothing final by this but, to help newer players; you spawn with more then you currently do. Now I wouldn't say ranged weapons would be ideal possibly a Knife of sorts which can do 3-5 hit damage to zombies (making them bad for player versus player combat, which wouldn't affect the longer lived characters pvp too much).

To go with this I think some form of navigation would be very helpful for new players that are just joining a server. I don't know if it's been discussed but the in-game map is incredibly hard to find, would it be so bad to have one at spawn? However I'm sure this has been discussed alot.

2 - Cars. I don't want to go into the whole Realistic vs Un-realistic. But they're hard to aqquire and are the only viable way to travel to specific places on the map without enduring a horrendus amount of leaning a empty glass on the 'W' key. I don't understand the story behind why every car you see in the game is unfortunatly unavailable for use.

If there is forgive me, but it's annoying that only some cars are repairable, and in some areas of the map it can be hard to find the materials to even fix one. I have no real suggestion here, possibly increased spawn rates for materials or a higher spawn rate for useable vehicles on the map.

3 - Supplies. Now I think i'v played enough to give a better overview of supplies including food and drink. Through personal opinion and opinions from others I have encountered and through videos I have watched, people hate that 50% + of Loot you find is empty cans. It's more then annoying travelling Kilometers to find a warehouse with nothing but empty tin cans on the floor.

My suggestion for this is lower the spawn rate for these, and up the spawn rate for things like food. I know food can be farmed from killing Zombies but when fighting the 'buggy' zombies isn't an option early game it becomes more of a hunt to find food and drink then it is to experience the majority of the mechanics in the game such as vehicles, weapons and more.

4 - Zombies. They are the centre of the game, and work quite poorly from experience. This isn't a rant aimed at the team in any way. I'd like to point out some 'bug' issues that me and many others experience with them. I expect you have witnessed the issues yourself and would just like clarification for if they are being tweaked or this is the limitations of the engine itself.

They run through walls, it's extremly annoying when you're in a village area. They seem to bug with attack range quite often, it makes it hard fighting them with a melee weapon. Their movment is sometimes ridiculous, which I have to agree adds to the fright factor of fighting them, but is sometimes impossible to hit because of the way movment and aiming your weapons works in close range. With the mechanics of the zombies it's hard for me to provide suggestions, so I apologise for this point being a 'bug' dump.

Just some things I have experienced in my time playing I thought i'd share.

Thanks :)

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