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Death's not your friend

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The value of life.

The recent spawn system is not working because of this. 

Short time to respawn and returning to one's body should be considered an exploit, circumvention, and unfair use, but I blame the creators who allow such inconsistencies.
If things have been done so that alternate accounts can be used for similarities, then why not this?

Minimising the loss of an investment is tantamount to devaluing it with the time and effort it takes to acquire it, leading users to make rash decisions and actions.

The body should be there to rot for a while and a death timer should be activated and by death timer I definitely don't mean 15 seconds where we don't even have time to blow our noses.

Distance can keep survivors from returning to their bodies, larger maps and a farther spawn distribution help make death more punishing.

One the other hand, the lower the cargo capacity, the more punishing death is for non-solo users, as the more permissive the cargo, the more convenient it is to carry teammates' gear.

The time and effort required to return are sufficient deterrent if they are effective enough, but what is sufficient?

Sufficient time is the proportion of time needed for the body to disappear so that the deceased person, currently alive, cannot return to its dead body.

Additionally, the smell of rot, also cued by the sound of flies, can prompt hostile AI to eat the body. Thus, the guard of the team guarding the corpse is constantly disturbed and forces him to use resources and even reveal his location.

Only constantly disrupted because our character is unfortunately overpowered and the hostile AI underpowered.

Speaking of returning, let's also reduce the character's speed. We don't want deceased person, currently alive, sprinting at breakneck speed to get back to his body. He's fast. He might get back quickly.

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It would be enough that those who die cannot immediately play DayZ with any of their accounts. Let's say for a day, at least to give a meaning to death. Everything else is speculative contraptions.

P.S. Definitely NOT in the same server. On the others we could see and discuss.
But they will never do anything like that, they are not really interested in the "realism of the DayZ game"...

Edited by Riddick_2K

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