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TryHackX

My server does not show the mods to configure

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Let's start from the beginning, my server does not show the modifications that need to be configured to join the game.
The thing is that if I load them manually I can enter the server.
If I remove about half of the mods the launcher starts showing them. Then it adds them one by one and works until a certain point, I think I found a faulty mod, but after removing it I still don't see the server mods in the launcher. I have to remove a few mods before the "faulty" mod... o0

 

@echo off
set serverName=TryHackX.org
set serverLocation="D:\Steam\steamapps\common\DayZServer"
set serverPort=27015
set serverConfig=config.cfg
set serverCPU=8
title %serverName% batch
cd "%serverLocation%"
echo (%time%) %serverName% started.
start "DayZ Server" /min "DayZServer_x64.exe" -config=%serverConfig% -port=%serverPort% "-profiles=config" "-mod=@CF;@VPPAdminTools;@Dabs Framework;@MuchFramework;@Survivor Animations;@Advanced Weapon Scopes;@Airdrop-Upgraded;@Better First Aid;@Better Normal Suppressors;@BuildAnywhere_v3;@Building Fortifications;@CarCover;@Cl0ud's Military Gear;@Code Lock;@Combinable Items;@Crafting Repair Tools;@Crocos Quadbike;@DayZ-Bicycle;@DayZ-Expansion;@DayZ-Expansion-Book;@DayZ-Expansion-Chat;@DayZ-Expansion-Core;@DayZ-Expansion-Groups;@DayZ-Expansion-Licensed;@DayZ-Expansion-Name-Tags;@DayZ-Expansion-Vehicles;@DayZ-Expansion-Weapons;@Dayz-Otter;@DayZ-Rat;@DayZ-Squirrel;@Easy Signs [by Cl0ud];@FlipTransport;@gebsfish;@GoreZ;@Heatmap;@Inventory Move Sounds;@MassClothing;@MassFood;@MassMisc;@MMG - Mightys Military Gear;@MMG Base Storage;@MMG NBC Pouch AntyChem Extension & Fix;@MoreFood;@MuchStuffPack;@RaG_Hunting_Cabin;@Rechargeable 9V Battery;@Repair My Car;@RepairToPristine;@Simple Base;@SkyZ - Skybox Overhaul;@Solar Panel Power System;@Uncuepas Civilian Clothing;@Underground Bases;@VanillaPlusPlusMap;@VPP Map GPS Requirement;@WindstridesClothingPack;@Zens Car Workbench;@Zens Split Item GUI;@[CrSk] BMW 525i E34" -cpuCount=%serverCPU% -dologs -adminlog -netlog -freezecheck
timeout 25
timeout 14390
taskkill /im DayZServer_x64.exe /F
taskkill /im bec.exe /F
goto start
hostname = "TryHackX.org";			// Server name
description = "Very realistic server!";   // Description of the server. Gets displayed to users in the client server browser, max length 255 characters
password = "";						// Password to connect to the server
passwordAdmin = "xxx";					// Password to become a server admin

enableWhitelist = 0;				// Enable/disable whitelist (value 0-1)
disableBanlist = false;				// Disables the usage of ban.txt (default: false)
disablePrioritylist = false;		// Disables usage of priority.txt (default: false)

maxPlayers = 60;					// Maximum amount of players

verifySignatures = 2;				// Verifies .pbos against .bisign files. (only 2 is supported)

forceSameBuild = 1;					// When enabled, the server will allow the connection only to clients with same the .exe revision as the server (value 0-1)

disableVoN = 0;						// Enable/disable voice over network (value 0-1)
vonCodecQuality = 20;				// Voice over network codec quality, the higher the better (values 0-20)

disable3rdPerson = 1;				// Toggles the 3rd person view for players (value 0-1)
disableCrosshair = 1;				// Toggles the cross-hair (value 0-1)

serverTime = "SystemTime";			// Initial in-game time of the server. "SystemTime" means the local time of the machine.
									// Another possibility is to set the time to some value in "YYYY/MM/DD/HH/MM" format, e.g "2015/4/8/17/23".

serverTimeAcceleration = 1;			// Accelerated Time - The numerical value being a multiplier (0.1-64).
									// Thus, in case it is set to 24, time would move 24 times faster than normal. An entire day would pass in one hour.

serverNightTimeAcceleration = 4;	// Accelerated Nigh Time - The numerical value being a multiplier (0.1-64) and also multiplied by serverTimeAcceleration value.
									// Thus, in case it is set to 4 and serverTimeAcceleration is set to 2, night time would move 8 times faster than normal.
									// An entire night would pass in 3 hours.

serverTimePersistent = 0;			// Persistent Time (value 0-1) - The actual server time is saved to storage, so when active, the next server start will use the saved time value.

guaranteedUpdates = 1;				// Communication protocol used with game server (use only number 1)

loginQueueConcurrentPlayers = 5;	// The number of players concurrently processed during the login process.
									// Should prevent massive performance drop during connection when a lot of people are connecting at the same time.

loginQueueMaxPlayers = 500;			// The maximum number of players that can wait in login queue

instanceId = 1;						// DayZ server instance id, to identify the number of instances per box and their storage folders with persistence files

storageAutoFix = 1;					// Checks if the persistence files are corrupted and replaces corrupted ones with empty ones (value 0-1)

class Missions
{
	class DayZ
	{
		template = "dayzOffline.chernarusplus";	// Mission to load on server startup. <MissionName>.<TerrainName>
	};
};

After dayz update i make now full cleary server
i remove it:;@MassClothing;@MassFood;@MassMisc;@MMG - Mightys Military Gear;@MMG Base Storage;@MMG NBC Pouch AntyChem Extension & Fix;@MoreFood;@MuchStuffPack;@RaG_Hunting_Cabin;@Rechargeable 9V Battery;@Repair My Car;@RepairToPristine;@Simple Base;@SkyZ - Skybox Overhaul;@Solar Panel Power System;@Uncuepas Civilian Clothing;@Underground Bases;@VanillaPlusPlusMap;@VPP Map GPS Requirement;@WindstridesClothingPack;@Zens Car Workbench;@Zens Split Item GUI;@[CrSk] BMW 525i E34
now see good
now only it:;@MoreFood;@MuchStuffPack;@RaG_Hunting_Cabin;@Rechargeable 9V Battery;@Repair My Car;@RepairToPristine;@Simple Base;@SkyZ - Skybox Overhaul;@Solar Panel Power System;@Uncuepas Civilian Clothing;@Underground Bases;@VanillaPlusPlusMap;@VPP Map GPS Requirement;@WindstridesClothingPack;@Zens Car Workbench;@Zens Split Item GUI;@[CrSk] BMW 525i E34
see again good
now only this and error:;@RaG_Hunting_Cabin;@Rechargeable 9V Battery;@Repair My Car;@RepairToPristine;@Simple Base;@SkyZ - Skybox Overhaul;@Solar Panel Power System;@Uncuepas Civilian Clothing;@Underground Bases;@VanillaPlusPlusMap;@VPP Map GPS Requirement;@WindstridesClothingPack;@Zens Car Workbench;@Zens Split Item GUI;@[CrSk] BMW 525i E34
what result ? Problem is ";@MoreFood OR @MuchStuffPack"
but i remove it
and...
mods not visible

 


 

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I previously set it to 2x the default. steamProtocolMaxDataSize in dayz config server

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