TryHackX 0 Posted November 11 Let's start from the beginning, my server does not show the modifications that need to be configured to join the game. The thing is that if I load them manually I can enter the server. If I remove about half of the mods the launcher starts showing them. Then it adds them one by one and works until a certain point, I think I found a faulty mod, but after removing it I still don't see the server mods in the launcher. I have to remove a few mods before the "faulty" mod... o0 @echo off set serverName=TryHackX.org set serverLocation="D:\Steam\steamapps\common\DayZServer" set serverPort=27015 set serverConfig=config.cfg set serverCPU=8 title %serverName% batch cd "%serverLocation%" echo (%time%) %serverName% started. start "DayZ Server" /min "DayZServer_x64.exe" -config=%serverConfig% -port=%serverPort% "-profiles=config" "-mod=@CF;@VPPAdminTools;@Dabs Framework;@MuchFramework;@Survivor Animations;@Advanced Weapon Scopes;@Airdrop-Upgraded;@Better First Aid;@Better Normal Suppressors;@BuildAnywhere_v3;@Building Fortifications;@CarCover;@Cl0ud's Military Gear;@Code Lock;@Combinable Items;@Crafting Repair Tools;@Crocos Quadbike;@DayZ-Bicycle;@DayZ-Expansion;@DayZ-Expansion-Book;@DayZ-Expansion-Chat;@DayZ-Expansion-Core;@DayZ-Expansion-Groups;@DayZ-Expansion-Licensed;@DayZ-Expansion-Name-Tags;@DayZ-Expansion-Vehicles;@DayZ-Expansion-Weapons;@Dayz-Otter;@DayZ-Rat;@DayZ-Squirrel;@Easy Signs [by Cl0ud];@FlipTransport;@gebsfish;@GoreZ;@Heatmap;@Inventory Move Sounds;@MassClothing;@MassFood;@MassMisc;@MMG - Mightys Military Gear;@MMG Base Storage;@MMG NBC Pouch AntyChem Extension & Fix;@MoreFood;@MuchStuffPack;@RaG_Hunting_Cabin;@Rechargeable 9V Battery;@Repair My Car;@RepairToPristine;@Simple Base;@SkyZ - Skybox Overhaul;@Solar Panel Power System;@Uncuepas Civilian Clothing;@Underground Bases;@VanillaPlusPlusMap;@VPP Map GPS Requirement;@WindstridesClothingPack;@Zens Car Workbench;@Zens Split Item GUI;@[CrSk] BMW 525i E34" -cpuCount=%serverCPU% -dologs -adminlog -netlog -freezecheck timeout 25 timeout 14390 taskkill /im DayZServer_x64.exe /F taskkill /im bec.exe /F goto start hostname = "TryHackX.org"; // Server name description = "Very realistic server!"; // Description of the server. Gets displayed to users in the client server browser, max length 255 characters password = ""; // Password to connect to the server passwordAdmin = "xxx"; // Password to become a server admin enableWhitelist = 0; // Enable/disable whitelist (value 0-1) disableBanlist = false; // Disables the usage of ban.txt (default: false) disablePrioritylist = false; // Disables usage of priority.txt (default: false) maxPlayers = 60; // Maximum amount of players verifySignatures = 2; // Verifies .pbos against .bisign files. (only 2 is supported) forceSameBuild = 1; // When enabled, the server will allow the connection only to clients with same the .exe revision as the server (value 0-1) disableVoN = 0; // Enable/disable voice over network (value 0-1) vonCodecQuality = 20; // Voice over network codec quality, the higher the better (values 0-20) disable3rdPerson = 1; // Toggles the 3rd person view for players (value 0-1) disableCrosshair = 1; // Toggles the cross-hair (value 0-1) serverTime = "SystemTime"; // Initial in-game time of the server. "SystemTime" means the local time of the machine. // Another possibility is to set the time to some value in "YYYY/MM/DD/HH/MM" format, e.g "2015/4/8/17/23". serverTimeAcceleration = 1; // Accelerated Time - The numerical value being a multiplier (0.1-64). // Thus, in case it is set to 24, time would move 24 times faster than normal. An entire day would pass in one hour. serverNightTimeAcceleration = 4; // Accelerated Nigh Time - The numerical value being a multiplier (0.1-64) and also multiplied by serverTimeAcceleration value. // Thus, in case it is set to 4 and serverTimeAcceleration is set to 2, night time would move 8 times faster than normal. // An entire night would pass in 3 hours. serverTimePersistent = 0; // Persistent Time (value 0-1) - The actual server time is saved to storage, so when active, the next server start will use the saved time value. guaranteedUpdates = 1; // Communication protocol used with game server (use only number 1) loginQueueConcurrentPlayers = 5; // The number of players concurrently processed during the login process. // Should prevent massive performance drop during connection when a lot of people are connecting at the same time. loginQueueMaxPlayers = 500; // The maximum number of players that can wait in login queue instanceId = 1; // DayZ server instance id, to identify the number of instances per box and their storage folders with persistence files storageAutoFix = 1; // Checks if the persistence files are corrupted and replaces corrupted ones with empty ones (value 0-1) class Missions { class DayZ { template = "dayzOffline.chernarusplus"; // Mission to load on server startup. <MissionName>.<TerrainName> }; }; After dayz update i make now full cleary server i remove it:;@MassClothing;@MassFood;@MassMisc;@MMG - Mightys Military Gear;@MMG Base Storage;@MMG NBC Pouch AntyChem Extension & Fix;@MoreFood;@MuchStuffPack;@RaG_Hunting_Cabin;@Rechargeable 9V Battery;@Repair My Car;@RepairToPristine;@Simple Base;@SkyZ - Skybox Overhaul;@Solar Panel Power System;@Uncuepas Civilian Clothing;@Underground Bases;@VanillaPlusPlusMap;@VPP Map GPS Requirement;@WindstridesClothingPack;@Zens Car Workbench;@Zens Split Item GUI;@[CrSk] BMW 525i E34 now see good now only it:;@MoreFood;@MuchStuffPack;@RaG_Hunting_Cabin;@Rechargeable 9V Battery;@Repair My Car;@RepairToPristine;@Simple Base;@SkyZ - Skybox Overhaul;@Solar Panel Power System;@Uncuepas Civilian Clothing;@Underground Bases;@VanillaPlusPlusMap;@VPP Map GPS Requirement;@WindstridesClothingPack;@Zens Car Workbench;@Zens Split Item GUI;@[CrSk] BMW 525i E34 see again good now only this and error:;@RaG_Hunting_Cabin;@Rechargeable 9V Battery;@Repair My Car;@RepairToPristine;@Simple Base;@SkyZ - Skybox Overhaul;@Solar Panel Power System;@Uncuepas Civilian Clothing;@Underground Bases;@VanillaPlusPlusMap;@VPP Map GPS Requirement;@WindstridesClothingPack;@Zens Car Workbench;@Zens Split Item GUI;@[CrSk] BMW 525i E34 what result ? Problem is ";@MoreFood OR @MuchStuffPack" but i remove it and... mods not visible Share this post Link to post Share on other sites
TryHackX 0 Posted November 11 I previously set it to 2x the default. steamProtocolMaxDataSize in dayz config server Share this post Link to post Share on other sites