Jump to content
Sign in to follow this  
p4nnus

Why 27e is too much for Frostline and why you shouldnt buy it for 27e.

Recommended Posts

Ive played DayZ since the early days of the mod, June of 2012. Im a huge fan and the game continues to be one of my all time favorites, if not THE favorite game. Ive played every version of it, from the broken release version of the SA, to .62 and the engine swap, etc. Ive played on experimental branch and provided feedback to the devs along the years. Ive been on the forums since 2012, providing feedback and taking part in discussion.

Im happy that the game is getting more official content, but nobody should buy Frostline for 27e. Why? Bc its greatly overpriced. For example, I bought Arma 3 Apex for 19e and it didnt just have Tanoa, the map Sakhal is based on, but a co-op campaign, new weapons and vehicles, new MP modes, new separate standalone SP mode with replay value, other assets etc. A ton of stuff, much more than here. Most of the stuff in this map is already on my SDD. Recycled map, assets, etc. What is on offer here, cant simply be justified to cost 27e, even in todays market.

If DayZ wasnt released for consoles, a 27e recycled map would be a thing of ridicule. But it is, so now the content starved console players are ofc defending it. Some PC players too, but Id guess mostly those who dont remember the broken promises of EA, the rushed release, Livonias addition to an unfinished game, what they did to it in the end, etc. Or maybe they just have low standards. Its common to see arguments like "but this other game has skins for 20e, so Frostline isnt so bad!!1". These kind of arguments are what BI want, so they can soon also increase the monetization. See what they did with Arma 3, after A2.

To the console players: I know you guys are starved for content. Youve had to play on two summer maps for years, it sucks. But remember that its BI, their greedy decisions to reduce the dev team to a skeleton crew and to not allocate more resources for the dev't of DayZ, that has made you so starved! You want to praise and reward the hand now, that starved you?

The 1.0 release of the game was rushed against promises, bc of the console market - Microsoft didnt allow a prolonged EA phase on their store, which is sth BI knew when going for the console money. There were even silly promises of how the console dev't wouldnt affect the PC dev't. The dev team was reduced to a skeleton crew. We are still missing legacy features. All of this is due to BIs greed. Some of you are willing to give them a pass, bc some other studios are even worse, with even greedier practices. Im not: if we wont uphold standards, they are gone. You shouldnt be either, if you care for the future of this franchise and the industry.

Buying this for 27e is you telling them that a map for the og price of the game is OK. If you give this price a OK, it will keep getting worse from here and youre part of the problem. If you allow every studio to go down the same drain, they will all end up in the same ditch.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×