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Stalker z Czarnobyla

Discouragement of PVP no matter the state of your health

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It's just unrealistic, when people no matter if they're full health or were recently mowed down by automatic fire and miraculously survived or even in process of succumbing to elements are equally capable of fighting. Running away should be the preferable option over fighting if you got seriously wounded.

That's why I suggest something, that should be easily implementable and should do the trick.

MELEE

The less health you have:

- you'll hit softer

- you'll need more stamina for stamina-consuming actions

- your block may sometimes be breached

RANGED

- you'll have bigger sway

- you'll have harder-kicking recoil

- your breath holding will be less effective at steading your aim

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