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Riddick_2K

Petition for bear meat. (T183799)

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I understand the principle that wolf meat, since the herds go to look for the player, could be a kind of "home food" ... so far, for the well -armed players, it has also been so. As far as I assure you that they have gone more to me than food, since when you are hungry they never come, even if you go to look for them ... they only come when they don't need to feed you and break my balls when you are doing anything else.
But patience.

But I just don't understand the bear!

*) There are few (fortunately).
*) It doesn't come looking for you.
*) It seems raining from another planet from what resistant is to the strokes of all kinds (I make every patch a ranking of the shots necessary to break down a bear for every caliber, I assure you that these bears do not come from this planet!)
*) The bear hunt was fun for many players, and a lucrative deal in some servers modding.
*) The meat, all the meat, is ridiculously scarce of nutrients, much more than fish, vegetables and fruit, in proportion to reality.

Why do this change also for bears that do not bring any type of "free food" anywhere?

Why poison the meat of this animal that allowed one of the beautiful, "classic", and fun "natural" pastimes in DayZ: the harsh hunting and the grilled celebration with its meat?

Moreover, since the leather work is not yet functioning ... "serious" gap in a game like this.

For the foregoing:

I BEG YOU...

Leave the eatable bear meat.

At least only after roasted it.

Maybe boiled and smoked that remains infected, but roasted well that it becomes eaten again.

At least think about it ...

Thank you.

 

=================================================

 

This is what I wrote in:
https://feedback.bistudio.com/t183799

If someone shares it, it is warmly invited to add the ticket
Otherwise comment it below as usual ...

Thank you

 

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On 8/19/2024 at 6:32 AM, Riddick_2K said:

I understand the principle that wolf meat, since the herds go to look for the player, could be a kind of "home food" ... so far, for the well -armed players, it has also been so. As far as I assure you that they have gone more to me than food, since when you are hungry they never come, even if you go to look for them ... they only come when they don't need to feed you and break my balls when you are doing anything else.
But patience.

But I just don't understand the bear!

*) There are few (fortunately).
*) It doesn't come looking for you.
*) It seems raining from another planet from what resistant is to the strokes of all kinds (I make every patch a ranking of the shots necessary to break down a bear for every caliber, I assure you that these bears do not come from this planet!)
*) The bear hunt was fun for many players, and a lucrative deal in some servers modding.
*) The meat, all the meat, is ridiculously scarce of nutrients, much more than fish, vegetables and fruit, in proportion to reality.

Why do this change also for bears that do not bring any type of "free food" anywhere?

Why poison the meat of this animal that allowed one of the beautiful, "classic", and fun "natural" pastimes in DayZ: the harsh hunting and the grilled celebration with its meat?

Moreover, since the leather work is not yet functioning ... "serious" gap in a game like this.

For the foregoing:

I BEG YOU...

Leave the eatable bear meat.

At least only after roasted it.

Maybe boiled and smoked that remains infected, but roasted well that it becomes eaten again.

At least think about it ...

Thank you.

 

=================================================

 

This is what I wrote in:
https://feedback.bistudio.com/t183799

If someone shares it, it is warmly invited to add the ticket
Otherwise comment it below as usual ...

Thank you

 

The bears do come for you by the way. They stop after knocking out or killing a player. Many Bears irl have parasites that are pretty dangerous. Its a pretty big survival tip not to EVER eat bear meat. I do wish some bears didnt have the parasite, that would be intresting. But dayz does best when it drives the game to realism, and the parasites is a step in the right direction for me.

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16 hours ago, Habibabob said:

The bears do come for you by the way. They stop after knocking out or killing a player. Many Bears irl have parasites that are pretty dangerous. Its a pretty big survival tip not to EVER eat bear meat. I do wish some bears didnt have the parasite, that would be intresting. But dayz does best when it drives the game to realism, and the parasites is a step in the right direction for me.

I don't know how long you've been playing, but don't spread misinformation!
1)
First of all, bears do NOT come to get you... at least on public Vanilla servers... if there are mods that modify the behavior of bears, I don't know, but on vanilla servers, definitely NOT. They spawn and go about their business, roar every now and then (to make themselves heard), get up to look around and continue calmly going about their business. If you hear them, you can safely avoid them, and even if you are in sight, as long as they don't see you, they will continue to do their business calmly.
2)
Many animals have parasites, even those commonly eaten (like pigs), but it's not a problem, with good cooking you can kill them all and the meat becomes edible.
Search online for valid information on animal and meat parasites and a whole new world will open up to you.
Now it's hard to find bear meat just because they have become protected, but not so many years ago it was also found in restaurants...
3)
The DayZ bear, like many other things, HAS NOTHING REALISTIC... (it seems to come from the planet Krypton, Superman's) and the programmers have no intention of making DayZ "realistic"

Spoiler
On 6/6/2024 at 11:37 AM, merropa93 said:

Hey guys,
well, first of all, DayZ is not a Zombie Simulator (the Z stands for "Zero", not "Zombie"- there are no zombies, they are infected people who are still alive, just seriously ill-driven to madness and primal instincts.), so let's get this one straight, and it never was, there is a difference between a simulator and hardcore survival game.

"The difference between computer simulations and computer games is subtle but important. At the core, the distinction is that simulations are about things (or systems) and how they behave, and games are about a fun user experience." - this is the core definition and difference between those two.

I totally understand your point and what upsets you believe me, but this game was never intended as a simulator. Bohemia Interactive has a branch dedicated to simulations and those are for training military forces and civilian organizations. So if DayZ were ever intended as a simulation, it would not be under our game studio, but under Bohemia's daughter.

I know that this reply is most likely something that will probably upset you, and I am very sorry for that, but these are just facts. We have a proverb in our country, that is the biggest truth ever "Není na světě člověk ten, aby se zavděčil lidem všem".
In translation "There is not a person in the world who can please everyone", just switch the person for a company. There will always be people around the world, who will be dissatisfied no matter what one can do, and the only thing that can be done is, to enjoy the little things, because I think that there are some much more upsetting things irl, so why be upset in the game too...if it stopped giving you what you love and enjoy, maybe it's a good idea to take a break from it, or try creating what you want the game to be yourself, that's how most of the games started anyway.
Hope this will help you better understand, why DayZ won't be making the movements and gunplay 100% the same as it is in reality. It may be polished in the future, but it will never be like a simulation.

PS: you can call it a jogging simulator, which it kinda is. Takes ages to cross it 😄

Spoiler
On 8/19/2024 at 4:29 PM, merropa93 said:

Hello, 
there are currently no plans for this. It's true that it does not correspond with reality, but DayZ is not a simulator, it's a game. This topic has been brought up many times and the answer won't please you much. "The difference between computer simulations and computer games is subtle but important. At the core, the distinction is that simulations are about things (or systems) and how they behave, and games are about a fun user experience." So mechanics, that are at some point simplified in comparison to reality might stay like this unless it's a part of a larger rework that would have any impact on the current mechanics, but it still doesn't mean that the rework would be matching the reality. Im sorry, it is what it is.😔
 

It's just a gigantic arcade, a bit believable, a bit absurd and a bit out of this World (and from this universe and its physical laws).
Get over it.

¯\_(^~^)_/ ¯

 

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