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Lemington

Home made explosives and Military Clean up squads

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Just a few ideas myself and my friends have been talking about, first of all the ability to collect resources such as tnt, gunpowder, nails, dud arty rounds, tin cans and other assortments of things to make IEDs. Thoughts?

The second idea is a sort of military clean up squad, say some soldiers kitted up in CBRN suits (Chemical, Biological, Radiological, Nuclear), backed up by some sort of transport vehicle such as a UAZ or a Ural, (New way to get vehicles?) plus military grade equipment, but they are dangerous to take on and shoot on sight. thoughts?

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I'll agree with this idea, but, there would need to be some way to implement it.

Currently, zombies are slotted as 'civilians' and the players are 'Blufor' individuals.

Military on the OPFOR and BLUFOR sides NEVER fire on civilians, as I have seen countless times in the editor. What must be done in order for the concept to work is this:

Re-script all of the zombies to be on the "Independent" aka "GUERRILLA" side, and set that side to be enemies of both Blufor and Opfor sides.

It should be relatively simple to set up. The only problems I can think of are lag, otherwise it might be easy to do.

Why?

Russian soldiers are OPFOR personnel. Since you are a Blufor individual, they will, naturally, shoot at you. Since zombies would be independents, they would be shot at too.

Easy enough.

As for the home-made explosives, I think the IEDs from the PMC mod could come into play here.

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