nemorus 265 Posted June 14 (edited) In "DayZ" character can learn two skills - which is a leftover of some long forgotten idea. Maxed out threading a needle means that character can repair certain items more efficiently. Maxed out hammer means that character will get an additional wood during harvesting process. Both these are negating themselves - so if you repair your tools when harvesting wood you will lose progress from your previous work. Makes sense, right? I've built most ridiculous bases in my time - the biggest one had well over 200 gates and required more than 2000 of logs and about 20000 nails. And i have never maxed out any of the mentioned skills. Never. Even now, on vanilla + server, with 3 separate bases on one character i'm nowhere close anything. Because one work overwrites the other constantly. I cannot understand why is it designed like this... Especially since these skills are worthless for majority of people and their pvp meat-grinding playstyle. You lose these skills along your character - so why is it so hard to get any of them? Is that some kind of achievement for "DayZ"? I suggest to fully open this feature. Do something productive with it since its just lying around with no purpose. I know that modders are using this leftover for their own skills-based systems. Edited June 14 by nemorus -ly 2 Share this post Link to post Share on other sites
Kuzyn. 34 Posted June 14 Those skills are not functioning anyway? Share this post Link to post Share on other sites
nemorus 265 Posted June 14 Can't tell - because i haven't got it once XD. But people on the internet were always saying same stuff about it. I've seen a lot of topics on that matter. Share this post Link to post Share on other sites
Riddick_2K 174 Posted June 15 (edited) I had seen some videos on YT and they said that it also worked, but very little and to obtain a minimal advantage you had to work too much and only in one direction, otherwise, as soon as you did the opposite work, all the (minimal) advantage disappeared almost immediately . I have always considered it a useless thing to ignore. And with all the problems that DayZ has, and the pace at which they are solved... for me... it's not even worth complaining about: you ignore the feature, as if it didn't exist and move on... 😉 Edited June 15 by Riddick_2K Share this post Link to post Share on other sites