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nemorus

Sounds volume / Holding animation issues

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- Plastic bottle sound is - like many others - too loud. It doesn't sound like player is opening bottle, more like player is twisting off bottles thread. Obnoxiously loud process. Shoes are other example of that problem - volume is way off the charts. It feels like we're having microphone attached to our feet. Its something that was bothering me for years. Using headset is only making it worse. The suggestion is to tone sounds like these down.

- Holding item animation can be very silly. Best example of that would be recently added duffel bags. Why is character holding them with both hands? Handling it like common shirt would be way better. There are worse items though... Any kind of backpack - all of these have handles but our avatars carry them in most annoying manner possible - by blocking our vision, especially while crouching. The suggestion is to change/switch certain animations.

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