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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Marian Banas

DayZ - Attachments and suggestions

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Hello,

1. Ever found a SG5-K buttstock/ handgrip and wondered what should you do with it since all SG5-Ks already spawn with a buttstock/grip? Me too!
I suggest not only the SG5-Ks, but all weapons spawn without attachments more frequently.
Since the attachments (mainly buttstocks) spawn individually, there should be a point in them spawning and collecting them.
So I kindly suggest, that all weapons with attachable buttstocks spawn without the buttstocks more often (like 90% of the time).
Same goes for the handguards. Make weapons spawn with the plastic handguards most of the time, so that the wooden or iron handguards become a rarity and prestige to own one. 
In case of SG5-K, please remove the buttstock and handgrip from default spawning variant and this way bring value to finding and owning one.

2. One nice suggestion I read on twitter: Add a new slot for clothes so that clothes can be layered: Shirt -> Jacket -> Raincoat

3. Make it possible to cut up the camo net and craft a ghillie out of it. Or maybe 2x camo net == 1 ghillie suit (or something along those lines)

4. Let players choose the approximate spawn location. For example:  divide the coast into 3/4 or 5 areas and let the player choose. The player then spawn randomly in the selected area.

Any other suggestions dear players?

Edited by Marian Banas
typo

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