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Tre18

Behavior of zombies. Mechanism in the words. (Completed)

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Preface:

On the forums the same themes repeats every day, I thought long enough. What wasn't enough in DayZ and what is necessary to be corrected and I came to the conclusion, that Roket doesn't always know, that this is an experiment.

We wait patch 1.7.2 with new surprises. And it is clear that Roket works and we don't know what he prepare for us.

P.S. This isn't an original article. I have just did a translation. ( the original article http://dayzmod.com/forum/showthread.php?tid=26391) RiBiens is a real author. :exclamation:

Behavior:

Earlier, we threw a smoke grenade and zombies ran on it meters from 100, even if they were stood a back

What do we have now? Even in the distance about 20 meters, not all notice it, some don't pay attention, but a human they sees on all 100 meters, though behind bushes, or behind a barn.

And If they notice you, then they stands like a guards, don't do any moves and keeps silent.

They appears in buildings and stays while them will shot.

And the most beautiful, when they lose you - they are simply turns and leaves. :D

And other and other ,and it isn't a bugs(Zombies likes to run through a few houses, breaks your feet, and then runs through a wall :D) Maybe it can be simples defects and it will correct but...:dodgy:

The mechanism in words:

Like I said: zombies stupid but they hungry.

1) Consequently, If they appears sometimes in the buildings, so they can come into the buildings sometimes.

It will be quite realistic, because zombies were people and people lived in the houses. Zombies can remember something from their past lives.

Present a situation: you go around the city, come into the house, find many drops. You go out and see zombie, searching something in the refrigerator .:huh: Unexpectedly, indeed? :D

2) Zombies reacts on the sounds of a jars or shots, and even if you change your position on 20 -30 meters, lying on the ground, they will find you. :@

Zombies must hear a shot and go to the expected place - source, not to the player's at once. It will be more logically.

If they didn't find anybody, it doesn't matter, they will run about around to the expected place - source. And, If they didn't find anybody then they could go away.

The same things with a smoke grenade.

3) Zombies lose sight of us and this is good, but it is funny sometimes. 2 days ago I had to shoot from Lee Enfield in the city. All zombies in Vybor run on me. I just waited in a shop for 30 seconds and went out through the back door.:D

Actually, they must go to the last place, where they saw a player, not to disperse.

The same thing with barns.:rolleyes:

Like I said, they have to go to the last place, where they saw a player.

What will it give to us?

A) The big hardcore and realism, if you hid in the house - the zombie after all will reach to you! He saw/heard you, means you there!

Why they should refuse from food if you hid behind the wall?:D

B) Some variety in behavior.

C) You will think more before making shooting.

Minuses:

A) It will be hard to survive.

B) Probably, servers will falling.

Thanks for attention and excuse for bad knowledge of language

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