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tamtam666

Out of map////KillZone

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Im not familiar with the Arma engine, im taking reference from the UT3 engine

in UT3 editor you can ( and pretty much always do) place a killzone.

its actualy a big BOX you usualy place all around the "map" or area you want your player to be. Basicly it sets boundaries and player must respect them

if you go past the KNOWN boundaries, the killzone automaticly kills your player.

does arma editor have that feature? and if so, is it that hard to add it to chernarus?

the new thing about despawning vehicule that are out of boundarie after 24h is an excellent add. but y not simply make it so that players can simply NOT go out of the map.

some will go around that new 24h despawn vehicules add, all theyl have to do is be sure not to let their car out of the map for more then 24h.

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