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Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

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WoolStory

Project Omega-Story Driven Interactions--Immersion-Hard Core Survival-PC-Chernarus(With map edits)

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Project Omega is welcoming to anyone looking for a whole new challenge and experience to survival in Dayz.

This is an immersion-based server, the goal of which is to play heavily into the survival aspect of Dayz while weaving stories from it. Through a collective effort, everyone strives to keep the server as immersive as possible, to pull themselves and others around them deeply into the rough world of DayZ. Most people you come across will be playing as characters, each with their own goals/hidden intentions/agendas. This world is dangerous, rough and supplies are limited. Will you be a ruthless bandit? Will you be a lone survivor looking out for ‘number 1’? Or will you want to bring some justice and order to the territory? The story is yours to tell!

Differences(To list a few)-

-The mods used had each been carefully considered and tested/adjusted to improve game play, immersion and not make things ‘too easy’ but still adapted for ‘life improvement’. You gotta work for that comfort and sweet drips!

-With some intensive tuning, zombies are always a threat as they should be. They are hyper aware in the daytime, but at night become slow and easier to handle. They still hurt a bit even when blocking, and some hit harder than others(your survivor will be able to learn over time which to avoid/take down ASAP). Fire an unsilenced gun in a city, expect company. Think tactfully! They can also be anywhere, including a few in a forest you may be running through! A true zombie apocalypse where threats lie around each corner. 

-Radios have been adjusted for wider communication, and longer battery life for easier contact with fellow survivors..or if you’re a bandit, easier tracking of potential ‘opportunities’. 

-Food sources are extremely limited, forcing survivors to dip heavily into their hunting and fishing skills. Or, for the aggressive types, just holding folks up.

-Days are warmer in our Chernarus, allowing for more flexibility in clothing choice.

-When playing, no outside communications aloud (Discord/Teamspeak etc) this generates extremely organic encounters and levels the playing field for all.

 

Community-

Project Omega is extremely supportive of our streamers and content creators. Admin also works hard and keeps an eye out for any ‘stream sniping’ or ‘meta’ that would be pulled from it. Are you a content creator wanting to tell a story? Perfect place to do so!

Active discord, helpful too for questions and support when needed. Take a peek at some of the clips, or even scroll through past streams from some of our interesting tales and characters!

Come join us in our Chernarus tale, add to the lore and create a story!


For more information feel free to visit our Discord, and the website for a more in depth overview of the uniqueness that is Project Omega. 

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