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Toytown

1.17 Limit server FPS?

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Hi,

I've used the search and cannot find anything relevant, but as title, is there a way to limit the server fps in Linux (1.17 Experimental)?

After starting up the server i see the following in the console

11:15:14 Average server FPS: 6920.00 (measured interval: 1 s)
11:15:15 Average server FPS: 10207.00 (measured interval: 1 s)
11:15:16 Average server FPS: 7812.00 (measured interval: 1 s)
11:15:17 Average server FPS: 7240.00 (measured interval: 1 s)
11:15:18 Average server FPS: 10623.00 (measured interval: 1 s)

Now i understand that this is a low pop server with only 4-5 players on at that time, but its still completely unnecessary its just wasting cpu cycles, using unnecessary power/heat.     As a work around i'm limiting the CPU to the server to only 33% of a single core, this gives me an average of around 450fps.   Is there an official solution to this?

Thanks

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-cpuCount=4 -limitFPS=200

Working on windows..

Edited by shuter165
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Shuter165

Thanks for the feedback, i used the limitFPS switch on the command line and it limited the FPS to just under 200 (190-198) which seemed to be perfect........however,I noticed that

 

Uncapped im getting between 7000-10000fps and its using 100% of 3 cpus

Capped to 200fps using the cmd line option limitFPS is using 100% of 2 cpus

Capped in linux to use 33% of 1 single cpu is giving me 450fps~

 

So it seems something is buggy with the Linux limitFPS option, i wonder if its the same in Windows?

Edited by Toytown

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