Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Echo_15

Tin Can Noisemaker Trap

Recommended Posts

Hi there,

I feel like with the introduction of tripwire traps, it now opens up the possibility of this idea. Seen in other games such as the Metro series, the traps would be tin cans strung across a line/rope and would make a noise when a player/zombie moves through it.


I feel like the implementation of these would be very simple and would use already existing in game mechanics. Players could use a tripwire using the normal crafting recipe and could acquire tin cans through eating tinned food. By attaching the tin can to the tripwire in the same way you would with a grenade, you would have set the trap. It can also attract infected similar to the mechanics of the recently added alarm clock.

Would appreciate your guys thoughts on the idea.

Share this post


Link to post
Share on other sites

×