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Recon-f8b4d42f03a1373e

Infected VS vehicles sentence:

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hello, the game has been released for 3 years and the cars still need to be reworked. I will briefly outline my proposal for the interaction of  infected and vehicles.

• If a vehicle hits an infected, the same sound is played when the vehicle hits a survivor. Because now there are no sounds of this event at all.
• When a vehicle hits an infected or an animal, it takes damage, either to the engine or to parts such as the radiator, doors, hood.
• If the vehicle does not have doors - infected and predators can damage and attack players in the car.
• If the Vehicle has doors, then the door itself will take damage from the infected.
• Destroyed doors and body parts fall off (this was the case in which of your test builds, I don't know if it's possible to implement it, but if not, it's not).
 

Edited by Recon-f8b4d42f03a1373e
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