jbowen73   0 Posted November 30, 2021 I have enabled the Christmas Tree, Christmas Tree Event and Christmas gifts, every time the server restarts the Christmas gifts continue to stack up. Is there a way to make it so the Christmas Gifts don't spawn if the the loot floor already contains loot under the Christmas tree? I have played with the nominal settings but it seems the random spawner for the Christmas event disregards the parameters in the types.xml . Maybe I'm looking at it the wrong way? Is there some other parameter I can change to make it spawn a single set of Gifts? If the gifts are taken or interacted with then the respawner should spawn the missing gifts. Share this post Link to post Share on other sites
jbowen73   0 Posted November 30, 2021 Apparently the behavior now seems to be ignoring everything except water bottles spawning at the Christmas trees. This seems to be a recent change. Share this post Link to post Share on other sites
jbowen73 Â Â 0 Posted December 7, 2021 Gifts seem to be spawning but back to stacking instead of replacing or leaving one gift on the loot floor. Share this post Link to post Share on other sites
Geckomacabre-b53deab9001da88c   0 Posted December 12, 2022 sorry for the bump but what fixed this? Share this post Link to post Share on other sites
sunhawk   0 Posted December 14, 2022 I’m having the exact same problem with the gift boxes continuing to stack under the Christmas tree.  I have 4 hr restarts on my server,  any idea how to fix this? Share this post Link to post Share on other sites
pj slasher   3 Posted December 17, 2023 (edited) Does anybody have any fixes regards this topic.? Thanks! Edited December 17, 2023 by pj slasher Share this post Link to post Share on other sites
Kitty Shackleford   0 Posted December 17, 2023 (edited) 4 hours ago, pj slasher said: Does anybody have any fixes regards this topic.? Thanks! I have a kinda fix it adds more variety of gift boxes to both the santa wrecks and trees but there are less double spawns (adjusting your globals loot cleanup / giftbox types lifetime can help too) Update the mapgroupproto.xml entries to these (i added one of the trees so if you dont have it leave it be) <group name="ChristmasTree" lootmax="19"> <usage name="SeasonalEvent"/> <container name="lootFloor" lootmax="19"> <category name="containers"/> <tag name="floor"/> <point pos="2.621 1 -3.694" range="0.30" height="1"/> <point pos="-2.043 1 -3.967" range="0.40" height="1"/> <point pos="-2.616 1 -3.121" range="0.40" height="1"/> <point pos="-3.926 1 -2.848" range="0.30" height="1"/> <point pos="-4.417 1 -1.566" range="0.40" height="1"/> <point pos="-1.880 1 3.781" range="0.40" height="1"/> <point pos="-0.243 1 3.917" range="0.30" height="1"/> <point pos="0.957 1 4.190" range="0.40" height="1"/> <point pos="2.621 1 3.644" range="0.40" height="1"/> <point pos="3.494 1 2.662" range="0.30" height="1"/> <point pos="4.313 1 1.817" range="0.40" height="1"/> <point pos="4.667 1 0.753" range="0.40" height="1"/> <point pos="4.777 1 -0.366" range="0.30" height="1"/> <point pos="4.449 1 -1.593" range="0.40" height="1"/> <point pos="4.013 1 -3.367" range="0.40" height="1"/> <point pos="1.066 1 -3.585" range="0.30" height="1"/> <point pos="-0.543 1 -3.912" range="0.40" height="1"/> <point pos="-4.771 1 0.725" range="0.40" height="1"/> <point pos="-4.144 1 3.808" range="0.30" height="1"/> </container> </group> <group name="ChristmasTree_Green" lootmax="19"> <usage name="SeasonalEvent"/> <container name="lootFloor" lootmax="19"> <category name="containers"/> <tag name="floor"/> <point pos="2.621 1 -3.694" range="0.30" height="1"/> <point pos="-2.043 1 -3.967" range="0.40" height="1"/> <point pos="-2.616 1 -3.121" range="0.40" height="1"/> <point pos="-3.926 1 -2.848" range="0.30" height="1"/> <point pos="-4.417 1 -1.566" range="0.40" height="1"/> <point pos="-1.880 1 3.781" range="0.40" height="1"/> <point pos="-0.243 1 3.917" range="0.30" height="1"/> <point pos="0.957 1 4.190" range="0.40" height="1"/> <point pos="2.621 1 3.644" range="0.40" height="1"/> <point pos="3.494 1 2.662" range="0.30" height="1"/> <point pos="4.313 1 1.817" range="0.40" height="1"/> <point pos="4.667 1 0.753" range="0.40" height="1"/> <point pos="4.777 1 -0.366" range="0.30" height="1"/> <point pos="4.449 1 -1.593" range="0.40" height="1"/> <point pos="4.013 1 -3.367" range="0.40" height="1"/> <point pos="1.066 1 -3.585" range="0.30" height="1"/> <point pos="-0.543 1 -3.912" range="0.40" height="1"/> <point pos="-4.771 1 0.725" range="0.40" height="1"/> <point pos="-4.144 1 3.808" range="0.30" height="1"/> </container> </group> <group name="Wreck_SantasSleigh" lootmax="15"> <usage name="SeasonalEvent"/> <usage name="Military"/> <container name="lootFloor" lootmax="15"> <category name="containers"/> <tag name="floor"/> <tag name="shelves"/> <point pos="1.283224 1 -0.872620" range="0.30" height="1"/> <point pos="-1.003567 1 0.976502" range="0.40" height="1"/> <point pos="0.771655 1 2.138381" range="0.40" height="1"/> <point pos="0.998553 1 0.158799" range="0.30" height="1"/> <point pos="1.605129 1 1.281335" range="0.40" height="1"/> <point pos="-1.012351 1 -0.473981" range="0.40" height="1"/> <point pos="-0.610815 1 2.343904" range="0.30" height="1"/> <point pos="0.103881 1 -0.902266" range="0.40" height="1"/> <point pos="2.383885 1 2.355577" range="0.40" height="1"/> <point pos="0.708669 1 -1.836880" range="0.30" height="1"/> <point pos="-1.474670 1 -1.190255" range="0.40" height="1"/> <point pos="-4.483139 1 -0.584931" range="0.40" height="1"/> <point pos="-1.714593 1 1.032358" range="0.30" height="1"/> <point pos="-2.765030 1 2.362644" range="0.40" height="1"/> <point pos="-2.282524 1 0.761707" range="0.40" height="1"/> <point pos="-2.252261 1 -0.204986" range="0.30" height="1"/> <point pos="-2.941752 1 -2.424465" range="0.40" height="1"/> <point pos="-1.537683 1 -0.255560" range="0.40" height="1"/> <point pos="-4.679821 1 0.926455" range="0.30" height="1"/> <point pos="-1.446346 1 1.257269" range="0.40" height="1"/> <point pos="0.446721 1 0.364553" range="0.40" height="1"/> <point pos="-1.717637 1 -0.415192" range="0.30" height="1"/> <point pos="-2.966341 1 -1.205247" range="0.40" height="1"/> <point pos="2.117364 1-0.015760" range="0.40" height="1"/> <point pos="1.443674 1 -1.879323" range="0.30" height="1"/> <point pos="1.512164 1 0.118903" range="0.40" height="1"/> <point pos="0.410479 1 1.644631" range="0.40" height="1"/> <point pos="-3.291279 1 0.795169" range="0.30" height="1"/> <point pos="-3.150294 1 0.074545" range="0.40" height="1"/> <point pos="-0.564277 1 -2.646985" range="0.40" height="1"/> </container> <dispatch dechance="1.000000"> <proxy type="GiftBox_Large_3" pos="-0.221761 -0.583313 0.805818" rpy="0.000000 0.000000 0.000000" dechance="1.00"/> <proxy type="GiftBox_Large_4" pos="-0.351653 -0.609894 0.023589" rpy="0.000000 0.000000 0.000000" dechance="1.00"/> <proxy type="FireworksLauncher" pos="-1.726919 -0.39 0.223045" rpy="0.000000 0.000000 0.000000" dechance="1.00"/> </dispatch> </group> <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <types> <type name="GiftBox_Large_1"> <nominal>30</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>20</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="floor"/> <tag name="shelves"/> <usage name="SeasonalEvent"/> </type> <type name="GiftBox_Large_2"> <nominal>30</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>20</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="floor"/> <tag name="shelves"/> <usage name="SeasonalEvent"/> </type> <type name="GiftBox_Large_3"> <nominal>30</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>20</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="floor"/> <tag name="shelves"/> <usage name="SeasonalEvent"/> </type> <type name="GiftBox_Large_4"> <nominal>30</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>20</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="floor"/> <tag name="shelves"/> <usage name="SeasonalEvent"/> </type> <type name="GiftBox_Medium_1"> <nominal>40</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>30</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="floor"/> <tag name="shelves"/> <usage name="SeasonalEvent"/> </type> <type name="GiftBox_Medium_2"> <nominal>40</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>30</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="floor"/> <tag name="shelves"/> <usage name="SeasonalEvent"/> </type> <type name="GiftBox_Medium_3"> <nominal>40</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>30</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="floor"/> <tag name="shelves"/> <usage name="SeasonalEvent"/> </type> <type name="GiftBox_Medium_4"> <nominal>40</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>30</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="floor"/> <tag name="shelves"/> <usage name="SeasonalEvent"/> </type> <type name="GiftBox_Small_1"> <nominal>50</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>40</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="floor"/> <tag name="shelves"/> <usage name="SeasonalEvent"/> </type> <type name="GiftBox_Small_2"> <nominal>50</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>40</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="floor"/> <tag name="shelves"/> <usage name="SeasonalEvent"/> </type> <type name="GiftBox_Small_3"> <nominal>50</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>40</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="floor"/> <tag name="shelves"/> <usage name="SeasonalEvent"/> </type> <type name="GiftBox_Small_4"> <nominal>50</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>40</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="floor"/> <tag name="shelves"/> <usage name="SeasonalEvent"/> </type> </types> Update the gifts in types.xml to these values (Above) ... Update events to this (Below) <event name="StaticChristmasTree"> <nominal>13</nominal> <min>0</min> <max>0</max> <lifetime>43200</lifetime> <restock>0</restock> <saferadius>1000</saferadius> <distanceradius>1000</distanceradius> <cleanupradius>1000</cleanupradius> <flags deletable="1" init_random="0" remove_damaged="1"/> <position>uniform</position> <limit>child</limit> <active>0</active> <children> <child lootmax="15" lootmin="10" max="13" min="13" type="ChristmasTree"/> </children> </event> <event name="StaticChristmasTree_Green"> <nominal>13</nominal> <min>0</min> <max>0</max> <lifetime>43200</lifetime> <restock>0</restock> <saferadius>1000</saferadius> <distanceradius>1000</distanceradius> <cleanupradius>1000</cleanupradius> <flags deletable="1" init_random="0" remove_damaged="1"/> <position>uniform</position> <limit>child</limit> <active>0</active> <children> <child lootmax="15" lootmin="10" max="13" min="13" type="ChristmasTree_Green"/> </children> </event> (activate the tree and santa wrecks (i change the green tree to brown after a bit for realism) ) Edited December 17, 2023 by Kitty Shackleford Share this post Link to post Share on other sites
pj slasher   3 Posted February 6 (edited) Thank you so very much will keep this, appreciated  @Kitty Shackleford  😀 Edited February 6 by pj slasher Share this post Link to post Share on other sites