YeeAmFam 1 Posted November 16, 2021 (edited) Hey fellas! First time here, but I just want to get straight into it. Does anybody know how I can set the player's hunger and thirst to low in init.c? I've managed to set the health to 1, but I have to be able to set the initial hunger and thirst to 1 as well. Oh and is there a more active dev channel somewhere? Discord, maybe? Edited November 16, 2021 by YeeAmFam I'm just forgetful Share this post Link to post Share on other sites
NoBeansForMe 14 Posted November 17, 2021 class CustomMission: MissionServer { override void InvokeOnConnect(PlayerBase player, PlayerIdentity identity) { super.InvokeOnConnect(player, identity); player.GetStatEnergy().Set(1); player.GetStatWater().Set(1); } }; There is a modding Discord around (probably not official though), but unfortunately I don't have the address to it. 2 Share this post Link to post Share on other sites
YeeAmFam 1 Posted November 18, 2021 22 hours ago, NoBeansForMe said: class CustomMission: MissionServer { override void InvokeOnConnect(PlayerBase player, PlayerIdentity identity) { super.InvokeOnConnect(player, identity); player.GetStatEnergy().Set(1); player.GetStatWater().Set(1); } }; There is a modding Discord around (probably not official though), but unfortunately I don't have the address to it. Brillian! Thank you! 1 Share this post Link to post Share on other sites