BrandonxDx 2 Posted November 12, 2021 (edited) First off, I'll start by saying you guys have done a great job with this new 1.15 update with the new server options, this will greatly help at allowing server owners to create a more unique gameplay on their servers. I'd like to request a few more options if possible for the future: Allow duplication of an type in the types.xml, for example, the LAR: I would have FAL as the normal loot spawn item, and create a duplicate of it by copying the type and changing its name to FAL_01. I would then use FAL_01 for any custom spawn locations I create within the mapgroupproto/pos files and the quantities would not interfere with the normal type FAL. (Another workaround would be to do this with just one large capacity container, so that items can be put inside of them with the cfgspawnabletypes.xml without interfering with the economy items or using most of the bags to do so.) <type name="FAL"> <nominal>3</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>2</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="HeliCrash"/> <usage name="ContaminatedArea"/> </type> <type name="FAL_01"> <nominal>10</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>10</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="CustomSpawn"/> </type> Add an easy way to spawn 1 particular item at said location for a one time use, doesn't respawn at the location after picked up. Add Ban Reasons: I believe the players should have an indicator of why they are banned. My current setup, and a lot of others I know of, require players to join their Discord server to review the rules before playing. So my bot bans them if they do not join the Discord server and link their gamertag within 15 minutes of gameplay, most of them have no idea why they were banned and just assume it is because they aren't welcome. If we could add ban reasons to the ban list, that would be a fantastic move. Maybe use the + symbol to add a ban reason. For example: BrandonxDx + You must join our Discord and read the rules. This ban reason would appear when they try to connect to the gameserver and get disconnected. Add a reboot message, current there seems like there is one, as the API supports a message, but the message is not displayed when people are kicked for a reboot. Add more information to the log .ADM files. Things like "Player "BrandonxDx" (position) has entered driver seat of VehicleCivilianSedan", "Player "BrandonxDx" (position) exited VehicleCivilianSedan.", "Player "BrandonxDx" (position) threw RGD5Grenade." Add an option for log printing of Players killing animals and infected, for stat recording and hunting competition purposes. Edited November 12, 2021 by BrandonxDx More info. Share this post Link to post Share on other sites