slavegirllucy 25 Posted July 6, 2012 I know there are a hundred threads about this already, and I'm opening the doors to flamers, but I just needed to get my two cents in, as it's kind of becoming a huge issue that I can say has gotten worse.It's happened to us all. We get into an engagement with other player(s), they take their shots. You finally gain position on them, fire, hit, and they log out.It happened to me once within my first few days of playing. It's irritating to say the least, but I accepted that a) we're in alpha and b) asshats will be asshats.However, we also have to deal with a similar issue called 'ghosting' where we shoot at someone, they log out, go to a low pop server and gain a better position, relog to the old server right behind you and kill you.I see more and more of this the more I play. To me it seems like more people are learning this exploit and using it everytime they encounter other players.Today, my group finally made it to the nw airfield, ready to form up and loot the hangars. While we were looting we heard a shot from the other side of the airfield. Since I was overwatch I spotted him, aimed at him with my m107, but as soon as he saw me getting ready to shoot he just disappeared. We continued to loot for a moment when out of thin air someone logs in right in front of 2 of my group mates, kills them, then logs out again. 5 minutes later, as I'm trying to get out of there without alerting zombies, the same person appears in front of me. Luckily I had a good angle at him and I saw him first, he runs behind a truck and quickly logs out again. I climb down the ladder and start heading towards the woods when BANG I get hit and killed by the same guy who appears behind me.One guy took all 3 of us out by 'ghosting'. So cheap.But I accepted my death regardless, and respawned near Bolata in hopes to get some good starter gear. We regroup and start looting when we encounter 3 other players, we say 'we're friendly' but of course they open fire, missing all shots. When we start firing back, they all logged out. We were wise from the last time at the nwairfield and decided to get out of there before they spawned behind us.We headed to Cherno for med supplies since one of us was hit and needed blood ASAP. We raid the northern hospital, then we start checking the apartment buildings when we see someone enter the furthest building down from us. We shouted friendly once again. And decided to stay in the same apartment building. After 5 minutes of waiting for someone to poke out of that building, we hear revolver shots inside the apartment we were in. The guy logged out, ghosted his way on top of the roof of the building, and took all 3 of us out in the building with his revolver and akm. Frustrated we started again, headed north, we spotted a crashed heli near Kozlovka. As we approached we noticed 3 other players also approaching it, we were unseen, so we fell back into the treeline to decide whether to let them pass or engage. 2 of them spotted us in the treeline and tried to flank. Since we knew where they would come from we were prepared with our primaries pointing downrange. I spotted them both running right towards me, I took a shot at one of them, hit him, and they both INSTANTLY LOG OUT. My group mates also saw the one behind the heli disappear out of thin air. Instead of rushing the heli and trying to loot everything as fast as possible, we decide to gain higher and closer ground and over watch the heli for when they would inevitably come back. After waiting 10 minutes, one of our group members got brave enough to go in and check it out. He found a Bizon and was pretty excited to have his first silenced weapon when we heard a shot. The shot missed him so we told him to retreat back to us. He got there and we were regathering composure for a couple of minutes, when the same guy POOF appeared not even 3 feet beside us and opened fire. He killed our friend with the Bizon but we were fast enough to turn on him and opened fire again. I swear not ONE bullet left our barrels before he logged out again. Also for some reason, our friend's body glitched into the ground and we were unable to loot him for the Bizon or his other gear.And these were just the incidents that happened today. In the last 2 days EVERY person we engaged has logged out. I'm not even exaggerating. EVERY single person. And the funniest part? I play with about 10 other people and not one of us have EVER done that.We accept our deaths. It's a game, and death is inevitable. It SUCKS to die in a group because then the whole group gets separated from you. But STILL we never log or ghost on anyone. I know that honor on the internet is almost non-existent, but STILL PEOPLE! Come on, you are going to die, just take it like a man (or woman).I really enjoy DayZ. I enjoy being a survivor, I enjoy the tension when dealing with bandits and firefights. I'm not one of those ones that moans and groans when he gets sniped by a bandit, in fact, I usually give compliments if the bandits were smart about the engagement and outplayed us. But when 90% of engagements result in people cheating to win, then why even continue to play?Because it's alpha I guess. But even Rocket said this problem was an 'easy fix'. Rocket I BEG you to at least introduce something, even if it's glitchy and people rage about realism or w/e, give us a hotfix to prevent this behavior from happening. At the moment the legit players are having their alpha testing experience ruined because we WANT to help the community, we WANT it to grow, we WANT to help the mod, but we are forced to deal with asshats who don't even give us a chance to play the game the way it's meant to be played.I want to know WHO killed me, so I can report them for cheating, but we don't have obituaries/killfeeds that tell us who killed us. I promise you as a tester I will report EVERYONE and ANYONE who behaves like this, as I record most of my gameplay. At least give us testers a way to fight this problem, instead of just having to 'deal with it'.And this all happened on Atlanta 58, if anyone is wondering, and these stories happened to us at different times of the day. I won't play there again because I feel as though the server itself is an asshat magnet (considering all the side-chat voice was from people who sounded younger than 10).Sorry for the TL;DR and forum rage, but since I am a writer I thought I could help others who have not encountered this problem to understand how frustrating it is.HOWEVER! This will not stop us from playing, testing, and enjoying this mod! We love it, we love Rocket's philosophy, and we love how it encourages a high level of teamwork. But judging by how severe this issue is becoming, something needs to be done ASAP.Thanks for giving this a read. Share this post Link to post Share on other sites
Shady Motley 0 Posted July 6, 2012 I read most of this OP. I think that some time of disconnection waiting needs to be implemented, say 60 secs from when you hit disconnect. This way it's not excessively long to log out but also punishes people for getting themselves into situations that they want to cheap their way out of. Share this post Link to post Share on other sites
count_blackula 2 Posted July 6, 2012 Here here. Although I've never logged out when death via bandit was imminent, I can sort of understand if you're just trying to live in peace, loot and kill zombies and then some bandit bastard shoots you in the back for no reason other than to take your stuff. In that case I would struggle to be offended. As for your encounters, I agree it's utterly pathetic. I suppose it depends on whether you despise bandits as much as I do. Share this post Link to post Share on other sites
coolboynaked 0 Posted July 6, 2012 Game needs characters that are unique to servers. If it already exists which i think it does it needs to be more prevalent.This would fix 95% of dc cheats. Server hopping to "ghost," loot, etc. It would also kind of fix dcing from combat since you can't just join an empty server to wait out your incap. Share this post Link to post Share on other sites
slavegirllucy 25 Posted July 6, 2012 I don't despise bandits, it's part of the game, and what makes it so exciting out there. I'm not a bandit. But there is moments when I'm forced to kill people even when their intentions are unknown. But I will not kill someone for the sake of killing someone, and I will NEVER log out.And if someone is trying to live in peace, they're playing this game wrong lol. There is no peace in Chernarus.Anyways back in and see how long I make it now. Share this post Link to post Share on other sites
Desaan 0 Posted July 6, 2012 Or they can make so that the server you play on only saves you're position. So if you join another server you spawn somewhere else. (Not too far south or people will abuse that to harass fresh starters on the coast) Share this post Link to post Share on other sites
Surg3on 4 Posted July 6, 2012 Or they can make so that the server you play on only saves you're position. So if you join another server you spawn somewhere else. (Not too far south or people will abuse that to harass fresh starters on the coast)pretty good idea. Would be terribly confusing though for us normals. Perhaps if the original server saved the location for an hour? That way if you play on a different server every night everything is seamless like now but serverhopping 'ghosters' would be removed. Wouldnt stop server hopping looters though. Share this post Link to post Share on other sites