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EZRIDI

FIX - Attachment conflict in cfgspawnabletypes.xml

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Might be considered a bug but posting here since it's an easy fix and (probably) nothing gamebreaking. 

Snippet below is from the original/unedited cfgspawnabletypes file (v1.13). Both handguards are seen as separate attachments, making it possible for the game to try to attach them both.

    <type name="MP5K">
        <attachments chance="0.05">
            <item name="MP5_RailHndgrd" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="MP5_PlasticHndgrd" chance="1.00" />
        </attachments>


To fix this, replace the above part with this.

    <type name="MP5K">
        <attachments chance="1.00">
            <item name="MP5_RailHndgrd" chance="0.05" />
            <item name="MP5_PlasticHndgrd" chance="1.00" />
        </attachments>

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