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Console Update 1.13

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On 8/3/2021 at 4:50 PM, SillyJoe said:

I guess it's somewhat related to poor optimization... That's why we need a proper next-gen version for Series X/PS5!

Hey Joe. I have figure out why it was so slow loading everything. Because somehow DayZ was on two HDD and the console with the SDD so I just deleted the the one on the HDD and now I load in faster again. Have not played and see how the performance is if it feel better. I have seen some of my game download or update there are two logos on the guide and now I know why.

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On 8/6/2021 at 10:16 PM, Snake14180 said:

Hey Joe. I have figure out why it was so slow loading everything. Because somehow DayZ was on two HDD and the console with the SDD so I just deleted the the one on the HDD and now I load in faster again. Have not played and see how the performance is if it feel better. I have seen some of my game download or update there are two logos on the guide and now I know why.

Sounds good, I also had DayZ on an SSD with my PS4-Pro and while it did helped with render issues and load times the "general performance" (fps + fps drops) was still super bad/untouched. Now with my Series X it's way better (loading times, render performance and (60) fps) but it's still far from being perfect! If the Xbox one X version of DayZ (which is currently being used with Series X) can't maintain "stable" 60 fps the game needs to be optimized for next-gen console hardware specs. If the devs cannot make this happen it means that they are bad at their job, sorry but that's the naked truth *imo*!

Anyway... besides the client sided performance of DayZ on PS4/Xbox One,PS5/Series S/X) one of the biggest and most annoying problems is still the server sided performance! You can have own best and capable hardware but if the servers are struggling to maintain a healthy "stable performance" while full-pop the game becomes almost unplayable and that's the number one reason for me why I still can't enjoy DayZ most of the time as I only play on active full-pop servers. Low pop, non-active servers are the most boring thing imo so I'm really hoping that they increase the server sided performance with the upcoming 1.14 update. Maybe Linux based servers (hopefully also for console!!!) is a step in the right direction but only time will tell.

GL out there!

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