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Aceonfire

Did the Game Ever Leave Early Release?

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New player here. I've played around 10 hours on public servers, and much more time on my own private server to give the game a fair shake. I gotta say it doesn't even feel like it's out of beta, much less on a "stable release"

 

Development standards sure have slipped over the past decade. Too many "early release" suckers buying games that are not ready to be sold, and developers like this just taking their money and then laughing at em behind their back. I guess that's what happens when your primary clients are teenager/kids without any sense of monetary value.

 

So, major problems with the game:

1. Zombies clip through everything, cars, building etc. They still spawn on top of buildings and bug out not letting you out of cars etc. The zombie AI in general in this game is absolute not even in an early release state. It's like in a dev sandbox state where it seems 90% of the code is missing. What gives after 5+ years of being "released"?

2. Items have the same problem, often times not being visible because they've sank through the floors etc.

3, the graphics and textures for most things are terrible, yet the game suffers from atrocious framerate. GTX 2080 + i9 9820x cpu and getting barely 70-100 fps on graphics this dated shows how poorly optimized the game really is.

4. The central loot economy is laughable at best. In about 40 hours total of game play, I've seen towns where most sheds have the same item in this, almost as if all sheds got stuck on the same rng number and spawned the same exact item. 10-15 in the same town. in one small town that had a total of 19 sheds, 14 had glow sticks for example. Complete vanilla server, no changes to anything in the types file etc. Experienced this on both public and private server(s)

5.Vehicles. I just can't really say enough. Pausing/de syncing/crashing etc. A vehicle based on the Golf GTI can't go up a minor hill on a paved road. even in a post apoc world this makes no sense. I've driven a golf GTI that pretty much had been through a zombie apocalypse and can say vehicles wouldn't act anything like they do in game even in the worst of conditions.

6. The inventory/interaction system. ie. Reloading for example. The empty clip just goes into some random bag/slot in your inventory and ignores where it's replacement came from. Lack of any type of sorting of items intelligence when picking up items. Not letting you switch to a weapon because of said system etc. So incredibly annoying. The inventory in general is what put me off the most from this game. It's a clunky hot mess and you should not be charging customers for a "standalone" game when it's in this condition. You should be embarrassed as developers for this alone, but in general I'd love to sit down over lunch with the team most responsible for this, and seriously run you through the ringers. I'd first ask you what went wrong with your life that you did this to other people and go from there.

7. The entire user interface in general. Vicinity for example, just doesn't work. Standing right over top something and it doesn't show up. Interaction with doors or other items feels so incredibly clunky and you never really feel confident if your keystroke registered. Getting out of a car for example, jumping a fence, crafting etc. They all result in key mashing because of lack of confidence in the input. It's not pleasant to say the least.

8. Char movement. Walking off a ledge and you hover for 10 seconds waiving your feet and then land 4 inches down on tthe ground and roll like you've dropped off a 2 story building. just terrible. Running down stairs and then suddenly leap as if you hit the jump key. Even with no gear on, char's move like they have bricks in their shoes and movement in general is just so clunky. 12" ledge on the ground? Let's do the scaling a 100 foot vertical cliff animation for 10 seconds! ROFL

The more time/experience in this game and I'm sure all of the above problems will scale or mutate into bigger ones. I'm sure there are some super high hour players who will look at my complaints and think or comment on how trivial they are compared to "actual" complaints but for me, as a new players, they are why I've uninstalled and and hid from my list. In short,

 

Input, poor performance, world glitches/bugs,loot, char movement/feel and NPC interaction are completely broken. Not even close to a 1.0 state and imho, I'd be embarrassed to be involved in the development team who made such a claim.

 

so much potential in this game, such poor vision and development path, again, IMHO and just wanted to offer some feedback.

 

 

 

 

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