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olke

Arma 2 to Dayz ProvingGrounds port

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using A2SM_Data_APL-SA and Arma2 texture and Photoshop 🙂 hightmap, satamap, maskmap, road network and roadmodels, pond, powerline, bush - Arma 2,  ground texture ans material tree, store, farm object,wreck, garbaje - Dayz SA..

 

l3dt_09.jpg.47cc907de65969a59056cd20bebbl3dt_10.jpg.7d7e10fe3808a3c65b06db17eb79


 

Map parameter

Grid Size = 512
Cell Size =4
Terrain size = 2048
Sattelite and Mask image have size 2560!!! (overlap border map bug fix), 
Resolution = 0.8
Sattelite / Surface mask = 512
Overlap = 96
Texture Layer = 32


 

Edited by olke
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