jffr363 33 Posted July 5, 2012 Hey i just have a few questions about the mechanics of bandits...1. First, what makes your character consider a bandit? And by this i mean what do you need to do so that if someone kills you, they get a bandit kill instead of a murder?2. Is there any indicator when another player is a bandit?3. If you kill another player in self defense, does it still tally as a murder?Thanks in advance guys, and a shout out to the developers, you guys are awesome! Share this post Link to post Share on other sites
bobbiethedog@gmail.com 18 Posted July 5, 2012 From what i have learned from playing/reading, as of the recent patch there is no indication of whether others are bandits or not, and to become a bandit I'm fairly certain that it is a certain number of murders that you need to commit.as for your self defense scenario, it still counts as a murder i believe (if they aren't a bandit).Correct anything ive said if its wrong guys! Share this post Link to post Share on other sites
guidez 180 Posted July 5, 2012 1. See #32. There is a heartbeat sound when you are close to the player, but it is not a good indicator, because it can be random3. I remember reading in a patch note that if someone shot you or at you, the system would let you shoot back/kill them without it tallying as a murder. Don't know if that is still in place though. Share this post Link to post Share on other sites
thisisbleep 32 Posted July 6, 2012 I previously killed a sniper in Cherno and got a murder for it, after he had hit me at least once. It was strange because I did not get the murder straight away, I logged out 5 minutes after the encounter to go to bed, then the next day I had a murder on the debug counter. Share this post Link to post Share on other sites