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Hello everyone, I just had a couple of ideas about adding a body armor to the game. I'm just going to throw it out in the open and see what other people think about the idea. Feel free to post any feedback or other suggestions you might have.

General ideas surrounding the body armor

• It serves the purpose of granting the wearer a higher chance to survive a firefight

• Body armor can only completely stop certain bullet types. I can imagine that it would be able to completely stop a couple of makarov rounds , but it sure as hell won't be able to stop a round fired from an AS50 within 500m.

• Body armor only works on bullet impacting the torso area of a human.

• Bullets blocked by the body armor will prevent the wearer from bleeding.

• Body armor degrades when bullets impact upon it/pierce it, that means that it will eventually break down.

• Wearing a body armor forces you to give up the backpack slot, because body armor is heavy. You should however be able to wear the Czech vest pouch seeing as it is relatively small (And finally giving the vest pouch a purpose too). This way you have to decide between having a backpack with extra supplies/weapon or having body armor that gives you a higher chance of survival. This should add a bit to the ‘having to juggle your inventory’-feeling.

Body Armor and Bullet interaction

Depending on the force behind a bullet the bullet will or will not be able to pierce the body armor. If the bullet doesn’t have enough force to pierce the armor the bullet will be blocked and the wearer will take a certain amount of damage (which is of course, reduced). If it does have enough force the body armor won’t be able to block the bullet and you will take damage (reduced though, since it still dampens the force of the bullet somewhat) and you will start bleeding. The body armor will also take a major blow to its durability or it will get completely destroyed.

The main factors in the damage calculation would be bullet force, bullet caliber and weapon used. There probably already is an similiar existing system for damage players.

Body Armor and Infected Interaction

I don’t really see the body armor being of that much use against infected, but seeing as you are sacrificing the backpack slot I would suggest that it could partially defend against the infected melee hits. The body armor could reduce incoming damage by a % or soak a predefined of amount of damage before the body armor wears down.

Where can you find it?

Deerstands and Military structures, possibly supermarkets.

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