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jakub_bohemia

Experimental Update 1.08

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UPDATE

NOTES

In case of problems, please check the Bohemia Interactive support F.A.Q.DayZ F.A.Q., or BattlEye F.A.Q.

You can help us to further improve the game by posting your feedback on the Feedback Tracker.

GAME

ADDED

  • Added: Sporter 22 and its attachments
  • Added: Lighter
  • Added: Frying Pan
  • Added: Direct cooking slots on the oven and indoor stove (allows to place both pots/pans or food directly)
  • Added: Cooking equipment, kindling and fire fuel can now be used to create a fireplace at the indoor stove or fireplace
  • Added: Items can now be attached directly to the fireplace
  • Added: Interactive indoor stove
  • Added: SKVSCh Biatlon Arena location to Chernarus
  • Added: Saint Roman ski resort location to Chernarus
  • Added: New car wrecks on Chernarus, spawning vehicle parts
  • Added: Character sounds for running out of breath
  • Added: Storage containers (barrels, crates, chests,..) can now be destroyed by explosions, gunfire and melee damage
  • Added: Tents, watchtowers and fences can be destroyed by explosions, gunfire and melee damage
  • Added: Tents, watchtowers and fences can be repaired using tools and materials
  • Added: Ruined containers and tents will drop their contents onto the ground
  • Added: Canopy Tent along with color variants
  • Added: Color variants for the Medium Tent
  • Added: Ability to pull dead bodies out of vehicles

FIXED

  • Fixed: "Geared" trophy would not be unlocked if one of the required items was only in the hands slot
  • Fixed: A game crash related to base building
  • Fixed: Server errors related to throwing
  • Fixed: Several optimizations when it comes to building collisions
  • Fixed: Several map issues on Chernarus and Livonia
  • Fixed: An exploit to look through walls abusing the compass
  • Fixed: Loading internal magazines of weapons did not work across multiple stacks of ammunition
  • Fixed: No sound was played when skinning something with the machete
  • Fixed: Bottles and canteens are now spawning with random amounts of water in them
  • Fixed: Sounds weren't played when filling up a bottle or canteen at a well, lake or gas station
  • Fixed: Repositioning the cable reel could break the hand slot and cause desynchronization
  • Fixed: The flashbang could cause a permanent Tinnitus effect when hit by multiple flashbangs in short succession
  • Fixed: The windows of the large tent could not be interacted with when the camo net was attached
  • Fixed: Switching to a heavy item while in throwing stance could freeze the character
  • Fixed: The character was not forced to stand up when switching from a one-handed to a heavy item in hands, causing animation glitches
  • Fixed: Horticulture: Water/Plant/Fertilize actions would still be shown after they were already executed
  • Fixed: Reloading immediately after shooting with the Repeater would sometimes not work
  • Fixed: Starting to shoot during firearm melee could cause extremely rapid firing
  • Fixed: When waking up from unconsciousness in a car, the player could be teleported to an unspecified location
  • Fixed: Characters had misplaced items in hand and were stuck in a sitting position after becoming unconscious while entering a vehicle
  • Fixed: It was possible to drive a car with a dead battery
  • Fixed: The player can now remove car attachments while another player is sitting in the vehicle
  • Fixed: It was possible to get out of vehicles too close to walls
  • Fixed: A limping character was unable to enter the shooting gallery in amusement parks
  • Fixed: Swapping light and heavy items while prone could glitch animations
  • Fixed: It was possible to light a fire with an empty matchbox
  • Fixed: Trying to chamber an already loaded weapon could break the weapon
  • Fixed: Rotation of human meat when attached on the long stick
  • Fixed: Switching your item in hands while placing would create false holograms
  • Fixed: Some environmental actions could be triggered regardless of height difference
  • Fixed: The fireplace could be ignited under water
  • Fixed: Igniting kindling would create the resulting fireplace right under the player
  • Fixed: It was possible to destroy the barrel fireplace by using bury ashes action
  • Fixed: Burying ashes was possible on concrete surfaces
  • Fixed: Fireplace effects (particles, sounds) were not cleaned up on clients when the fireplace leaves the network bubble
  • Fixed: Water boiling effects were stuck on the cooking pot, even when water boiled off
  • Fixed: Cooking equipment effects were present even when the fireplace went out
  • Fixed: Damage materials for barrels and fire barrels were not applied properly
  • Fixed: Watchtower top roof did not have collisions
  • Fixed: Items could not be placed on the upper watchtower levels
  • Fixed: The watchtower was not producing the right footstep sounds
  • Fixed: When a gate with barbed wire attached was opened, the damage would still be applied at its original position
  • Fixed: Ruined Barbed Wire could be mounted on a fence
  • Fixed: Traps are now also triggered by animals and infected
  • Fixed: Sun shaft effect was not present over the course of the day
  • Fixed: Character desynchronization when a player would log in close to a player who is taking an item into hands at that moment
  • Fixed: It was not possible to take an item from the hands of a dead player
  • Fixed: After committing suicide, the tools used was desynchronized and could not be interacted with
  • Fixed: Several synchronization issues related to the inventory, Quick-wheel and slot reservation
  • Fixed: Several character issues when going unconscious while swimming
  • Fixed: Issues with the ladder in the lighthouse
  • Fixed: The character could get stuck in the climbing animation when attempting to leave the ladder (https://feedback.bistudio.com/T135669, https://feedback.bistudio.com/T150616)
  • Fixed: The infected would not follow the player on the harbor pier
  • Fixed: Faulty hit registration when hitting multiple components within the same damage zone
  • Fixed: The player was able to open their inventory during the surrender gesture
  • Fixed: Dried zucchini was missing textures
  • Fixed: Several localization issues
  • Fixed: Heavy items could be stacked to float in the air

CHANGED

  • Changed: The console server browser can now sort by absolute population instead of percentage of slots filled
  • Changed: Hold breath sway pattern behavior
  • Changed: Hold breath stamina consumption is now non-linear
  • Changed: Fireplace ignition action won't show up if the conditions to light a fire are not met (too wet or windy)
  • Changed: Fireplaces under exterior roofs will ignore rain and wind factors
  • Changed: The stone oven is immune to rain and wind effects
  • Changed: Items in fireplace cargo will get damaged and eventually removed when fireplace burns
  • Changed: The fireplace stone circle is no longer built automatically and also cannot be carried with stones attached
  • Changed: Fireplace bark slots merged into one bark slot
  • Changed: The fireplace with a stone circle has a lifetime of 2 days, the stone oven lasts 7 days (refreshed by interacting with it)
  • Changed: Reduced fireplace tripod inventory size and visuals
  • Changed: The barrel fireplace can be ignited anywhere except in water, but can douse when it is raining
  • Changed: The fireplace barrel can now be carried after the fire went out (can be carried with ashes)
  • Changed: Tent windows, walls and windows have their state persistent over server restarts
  • Changed: Barrels and fire barrels have their lid state persistent over server restarts
  • Changed: Splitting 1 large stone produces 3 small stones
  • Changed: Wringing out clothing now dries clothing faster (one level per circle)
  • Changed: Bark requires less size in the inventory
  • Changed: Wooden Crates can now be dismantled
  • Changed: Ruined items can not receive attachments or items into their cargo
  • Changed: Combination of items also calculate health of the final stack
  • Changed: Improved vehicle stability in closed spaces during the spawn (server restart)
  • Changed: Vehicle brake power is now increased over time instead of instantly
  • Changed: It should now be easier to find action-widgets on base building objects
  • Changed: Disabled the crafting of the spear for now
  • Changed: The temperature tool-tip label no longer shows the accurate temperature in the inventory (rounding applied)
  • Changed: The in-game menu no longer opens automatically after death in multiplayer
  • Changed: When a player is aware of their own blood type, it gets automatically added to blood bags the player fills with his own blood
  • Changed: Performance optimization for the Watchtower
  • Changed: The wooden logs of the fence/watchtower base can be dismantled regardless of the direction
  • Changed: The destroy action has been disabled on all relevant tools because of balance reasons (but remains functional for modding)
  • Changed: Barbed wire attachment slots for the Fence and Watchtower were moved to the material pile inside (rather than left outside)
  • Changed: Updated the textures of several farm/industrial objects (better resolution and visuals)
  • Changed: Rain drop sounds are now played on player-made tents
  • Changed: The Land Mine now explodes when destroyed (regardless of the armed state)
  • Changed: Ballistic properties of metal walls on the fence/watchtower to be much better at protecting against projectiles passing through
  • Tweaked: The fireplace cannot be ignited in interior space with a ceiling height of below 5 meters
  • Tweaked: Fireplace values for ignition, heating, cooling, fuel consumption
  • Tweaked: Fireplace objects (except fire barrel) are now indestructible (to be tackled in a future update)
  • Tweaked: The Stone Oven requires 16 large stones to be built, the stone circle 8
  • Tweaked: When creating the Stone Oven, the opening now faces the player
  • Tweaked: Crafting of the fireplace barrel takes longer and damages the knife more
  • Tweaked: Reduced the inventory size of lard
  • Tweaked: Reduced the inventory size of small stones
  • Tweaked: It was possible to break down the ash tree like a regular bush
  • Tweaked: Plum and Pear can now be attached to the long stick
  • Tweaked: Increased crafting cost of the Wooden Crate
  • Tweaked: Particles for boiling water are now raising slower and less vertical
  • Tweaked: Cooking on the long stick is now disabled for the barrel fireplace (new direct cooking slots on top of the barrel are available instead)
  • Tweaked: Particles of the indoor fireplace (primarily to address clipping with surroundings)
  • Tweaked: Collisions on fence/watchtower lower walls, making the shooting/aiming behind them easier
  • Tweaked: The combination lock will drop when important parts of the gate are destroyed
  • Tweaked: The player swings the carp now when attacking with it
  • Tweaked: Improved texture compression for reduced file size
  • Tweaked: Reduced noise of the MKII
  • Tweaked: Collisions of the Medium Tent (to allow easier entrance and exiting)
  • Tweaked: Some grenades will no longer get deleted immediately when they run out of gas
  • Removed: Attachments slot for books in the fireplace inventory
  • Removed: Fake inventory attachment slot for the spare wheel in the Olga 24
  • Removed: Stacking of small and large stones outside of the fireplace

SERVER

  • Added: New usage flag "Lunapark" in the CE
  • Changed: Personal night light is by default deactivated

KNOWN ISSUES

  • Damage application from explosives on objects such as tents or base building objects is not working as intended and could cause some differences in between the state of the object and its visual state.
  • The Large Tent can currently be destroyed easier than intended
  • Like 1

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The glitch is still there if u open a door some times your stuck in the door when your not in the door

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Bugs: Some stuff is disappearing from containers after relog.

Bugs: If you put your weapon away in the hot wheel and go into inventory immediately and try to go down it will get stuck at the top. 

 I don't know if it is intentional but every time I zoom in with LB and immediately press it again I will zoom out. This also happens with other actions.

I do have a personal issue with inventory taking a second unfilled row whenever 5 items are inside a jacket/pants ect. It doesn't make it harder to get to stuff below or above it but it makes it harder to see.

And a suggestion finally :). I miss being able to change my left and right views without having to aim my weapon. Maybe if you held down RB with the hot wheel open and pressed LB to just change the left and right view leaning or not we would not have to aim our weapons to change it. Thank you so much

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I hope with the latest option to test experimental updates on xbox some people will comment obout the current state on console.

Item desync or desync in general still as bad as with 1.07? Still looting issues or players shoot with their bare hands with no gun sound at all (aka the silent weapon bug)? Any performance improvements at all?

And btw, its quite sad that we can't test experimental builds on PS4. I think that would be a great option to test the builds on the console landscape.

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4 hours ago, SillyJoe said:

I hope with the latest option to test experimental updates on xbox some people will comment obout the current state on console.

Item desync or desync in general still as bad as with 1.07? Still looting issues or players shoot with their bare hands with no gun sound at all (aka the silent weapon bug)? Any performance improvements at all?

And btw, its quite sad that we can't test experimental builds on PS4. I think that would be a great option to test the builds on the console landscape.

Maybe complain about the last part on sonys page, cause they are the reason that there isnt an experimentel on ps4

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DAYZ DEVELOPERS PLEASE READ!!

THE SPAWN RATE OF GHILLIE SUITS M4S LARS AKS COMBAT GEAR SUCH AS BAGS GUNS AND CLOTHING IN. GENERAL IS ALLEAYS HARD TO FIND EVEN JN SERVERS THAT ARE FULK WITH 60 PEOPLE PLEASE FIX THIS THA KYOU FOR FIXING THE CAR DOOR GLITCH BUT YOU CAN STIL CLIMB ONTOP OF SOMEONE AS THEY CLIMB UO A LADDER AND BOOST YOU UP (TO GLITCH INTO BASES ETC) PLEASE ALSO FIX THE RESOAWN RATE OF CARS AND CAR PARTS BATTERIES RADIATORS WHEELS SHOVELS BURLAP SACKS NETTING ETC ALSO PLEASE READ THIS!! 

PEOPLE ARE PLAYING TO PLAY A GAME WHERE YOU CAN SURVIVE BUILD BASES SURVIVE WITH AND NOT GET RAIDED TO MAKE THE BASE AS INPENETRABLE AS POSSIBLE AND PVP AND SURVIVE ALSO PLEASE REDUCE RQTE OF DAME FROM A.R'S PISTOLS ETC EXPECIALLY WITH PLATE CARRIERS AND BALLISTIC VESTS INCLUDING LASTING OF FOOD AND WATER NEED TO BE TWEAKED TO BE LONGER ASWELL AS SICKNESSESS YOU CHARACTER GETS HYPOTHERMIA EVERY 5 MINS AFTER MEDS. THANK YOU FOR READING PLEASE FIX ASAP. 

NO POINT GOING THROUGH WITH 1.08 UNTIL YOUS FIX THIS PEOPLE ARE ALLREADY COMPLAINGING THAT DUPING AND BASES ASWELL AS THE GAME IS NOW DESTROYED ( PLEASE INCREASE HELICOPTER AMOUNT OR RATE OF SPAWN )

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Since the download on my xbox one s which it did on its own... I have had no access to servers or my account. How do I go back to my original account?

 

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