GavinMeyers 0 Posted January 12, 2020 (edited) Looking into how to add custom loot to static heli crashes. i understand the events file changes how many and how long they last but not sure about how to add loot to them. Figured out that adding loot is through Types/MapGroupProto adding a new usage type. is there a way for me to add spawn chance to heli items inside the types? Edited January 12, 2020 by GavinMeyers Share this post Link to post Share on other sites