Steve_S 0 Posted October 20, 2019 (edited) Hello everybody, I have a problem. I want to make custom tracer ammo (for example .45ACP tracers). The in-game tracers (such as .308Win, 5.56 etc.) have their own icons with a small white rhombus in the corner of the icon. So I want to make my tracers' icons look the same. I made the ammunition config file exactly the same as the original config, but the icon didn't change at all. Here is my config: Spoiler class CfgPatches { class DZ_Weapons_Ammunition { units[]={}; weapons[]={}; requiredVersion=0.1; requiredAddons[]= { "DZ_Weapons_Magazines" }; }; }; class CfgMagazines { class Ammunition_Base; class Ammo_45ACPTracer: Ammunition_Base { scope=2; displayName=".45ACP Tracers"; descriptionShort=".45ACP Tracers"; model="\dz\weapons\ammunition\45acp_LooseRounds.p3d"; iconCartridge=1; iconType=1; weight=12; count=25; ammo="Bullet_45ACPTracer"; class DamageSystem { class GlobalHealth { class Health { hitpoints=100; healthLevels[]= { { 1, { "DZ\weapons\ammunition\data\45cal_loose.rvmat" } }, { 0.69999999, { "DZ\weapons\ammunition\data\45cal_loose.rvmat" } }, { 0.5, { "DZ\weapons\ammunition\data\45cal_loose_damage.rvmat" } }, { 0.30000001, { "DZ\weapons\ammunition\data\45cal_loose_damage.rvmat" } }, { 0, { "DZ\weapons\ammunition\data\45cal_loose_destruct.rvmat" } } }; }; }; }; }; }; I don't know how to solve this problem. So if you have any suggestions, please tell me. Thanks in advance. Edited October 20, 2019 by Steve_S Share this post Link to post Share on other sites