Staiff2 0 Posted June 17, 2019 Hello ! i created 3d models that i imported in O2. But when in game, there is no "F - take/take to hand" function on my items. Is there a way to implement it ? Thanks in advance Share this post Link to post Share on other sites
Lt.Master 78 Posted June 17, 2019 Hello 🙂 As you probably guessed you need to go inside your file named "config.cpp" You should take a look at this video : Even if it's not exactly what you want, it's going to help you for a lot of troubles ! 😉 I can't really tell you much more, mapping and moddeling isn't my thing 😅 Share this post Link to post Share on other sites
Staiff2 0 Posted June 18, 2019 hello ! i already done all that. So when it's a existing modded item all work fine. when it's an original item made with own 3D, there is no "F" function; So you must go near object and drag/drop it in the inventory. So i search a way to implement the "F" Function as vanilla items. Share this post Link to post Share on other sites
Yamaha605 0 Posted November 21 What did you find wrong? Share this post Link to post Share on other sites