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zeroy

Adding Terrain textures from Surfaces folder

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So my attribute image from L3DT has about 11 different colors so I thought for my Layer.cfg I would make use of the available textures rvmat already in "DZ\surfaces\data\terrain" ; anything outside of the rock/grass/dirt doesnt show up in game, its black (I do re-generate layers) 😞

Examples are: cp_broadleaf_sparse, cp_conifer_common1, cp_grass_tall, cp_pebbles

Any reasons for this? I know Chernarus Plus uses them as its in the config.cpp?

Another question would be, how to add more of these? Can we make our own?

Thanks!

Edited by zeroy
addition

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I think I have now solved this by changing the class names in the Layers.cfg

Looks like this now and textures visible in Buldozer: https://pastebin.com/N9cR4FSg

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