Fun Automat 23 Posted March 16, 2019 Hey Guys, Im playing arround to fix this loot spam...the problem is. 1.CE respawn many items too fast. 2. CE dont really count the items.. My idea: One loot wave per Server Start,this would reduce the loot and force the farmers to move on... And the master question is...how ? <var name="CleanupAvoidance" type="0" value="50"/> <var name="CleanupLifetimeLimit" type="0" value="50"/> <var name="QueueTimeSameServer" type="0" value="15"/> <var name="RespawnAttempt" type="0" value="2"/> ? <var name="RespawnLimit" type="0" value="20"/> ? <var name="RespawnTypes" type="0" value="12"/> ? <var name="SpawnInitial" type="0" value="1200"/> <var name="ZombieMaxCount" type="0" value="1000"/> <var name="CleanupLifetimeDefault" type="0" value="45"/> <var name="ZoneSpawnDist" type="0" value="600"/> <var name="RestartSpawn" type="0" value="100"/> ? <var name="CleanupLifetimeRuined" type="0" value="330"/> <var name="AnimalMaxCount" type="0" value="200"/> <dynamic init="1" load="1" respawn="1" save="1"/> ? I think that means loot....did someone ever try respawn="0" ? <animals init="1" load="0" respawn="1" save="0"/> <zombies init="1" load="0" respawn="1" save="0"/> <vehicles init="1" load="1" respawn="1" save="1"/> <randoms init="0" load="0" respawn="1" save="0"/> <custom init="0" load="0" respawn="0" save="0"/> <building init="0" load="0" respawn="0" save="0"/> <player init="1" load="1" respawn="1" save="1"/> Share this post Link to post Share on other sites
Fun Automat 23 Posted March 20, 2019 <dynamic init="1" load="1" respawn="0" save="1"/> Works...loot will respawn @ every restart....this make dayz much more harder.... Share this post Link to post Share on other sites
Uncle Zed 272 Posted March 20, 2019 (edited) Setting this appears to disable zombies. Edited March 21, 2019 by BetterDeadThanZed Share this post Link to post Share on other sites
Fun Automat 23 Posted March 25, 2019 On 3/20/2019 at 1:17 PM, BetterDeadThanZed said: Setting this appears to disable zombies. Nope 🙂 <zombies init="1" load="0" respawn="1" save="0"/> if u change it to 0...the zombies would not respawn.. Share this post Link to post Share on other sites
Uncle Zed 272 Posted March 27, 2019 On 3/25/2019 at 4:13 PM, Fun Automat said: Nope 🙂 <zombies init="1" load="0" respawn="1" save="0"/> if u change it to 0...the zombies would not respawn.. I changed the settings to what you had suggested and I had no zombies and no loot (once loot was taken from somewhere). Share this post Link to post Share on other sites