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skeetnz

Voice Travel

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The ingame speech function should be volume dependant. So the louder you shout, the further your voice travels. There could be a reverb applied if its shouted over a distance, for realism. Would make meeting new survivors easier and determining friend from foe. If you saw a survivor in the distance, you could shout to them to find out their demeanor. Also if you shout loud and there are zombies in the vicinity, they will be alerted too.

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It is, to an extent. It seems that the direct communications voice chat decreases in volume over distance by increments, because I can definitely tell voices are quieter at distance. So, at the risk of everyone around you IRL thinking uou're an idiot, you CAN shout to be heard over longer distances. I think. But I'm not sure if that's really how it works

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