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XxFri3ndlyxX

server max view/rendering distance?

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Does anybody know how to set the server max view/rendering distance higher. they said its server side but they dont say how. :(

i try adding this to the config 

setViewDistance=10000;
setTerrainGrid=20;
SetPreferredViewDistance=10000;
SetObjectViewDistance=10000;

but still not working. It's weird.

Edited by XxFri3ndlyxX

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1 hour ago, Fun Automat said:

U can change what u want the network bubble would  be still 1000 meters

Actually there is a way. 

Quote

weather could be an issue too, make sure your fog is not rising @XxFri3ndlyxX also, you can use:


GetGame().GetWorld().SetViewDistance(meters); 

GetGame().GetWorld().SetObjectViewDistance(meters);

to temporarily increase view distance on client (it has to be called on client, per mission session)

We do plan to introduce a proper support for view distance and object view distance in the game (as the implementation is already in), but needs pass on the client UI

 

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On 1/6/2019 at 6:29 PM, Fun Automat said:

+ViewDistance

- FPS

-Performance

Its pointless...looks maybe better...but 1km should be enought.

Well since im creating a map from scratch. I do not need that performance nor the fps. All i needed was more view distance to look at my map how it looks. Makes it easier to see if some thing i want to change ect...

Edited by XxFri3ndlyxX

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