XxFri3ndlyxX 19 Posted January 1, 2019 (edited) Anybody have any idea to do so ? Edited January 1, 2019 by XxFri3ndlyxX Share this post Link to post Share on other sites
Funkdoc 46 Posted January 2, 2019 (edited) outside map ("debug area") can only be on same level as the last inside map point in x or y if outsideterrain is not synthisized... as i know TB is generating a small stripe of 3d water outside of map if the last point is lower then ASL.. but its only a few 100m.. i think never tried but u can give it an "outside_sat_co.paa" watertexture instead if u want to make this look like sea water from a far view. EDIT: or u just make a bigger map and paste ur terrain as an island above ASL 0... Edited January 2, 2019 by Funkdoc Share this post Link to post Share on other sites