Zarmaka 22 Posted July 4, 2012 Hello, we recently had a hacker on EU27, it looked like the server got nuked. Which log file on the server am I supposed to read? Share this post Link to post Share on other sites
Zarmaka 22 Posted July 5, 2012 No one knows what log file too look in? Share this post Link to post Share on other sites
mrsherenai 64 Posted July 5, 2012 scripts.logyou may compare arma2oaserver.rtp and scripts.log because he might use a bypass. Share this post Link to post Share on other sites
Zarmaka 22 Posted July 5, 2012 Ah fook. Seems like i'll be downloading that all day then. Thanks mate! Appreciated! Share this post Link to post Share on other sites
Zarmaka 22 Posted July 5, 2012 Anyone know what I typically should be looking for in the script log? Share this post Link to post Share on other sites
zHDFXz 1 Posted July 5, 2012 im guessing the bypass thats out just look up dayz bypass or someshit it will problay comeup Share this post Link to post Share on other sites
Zarmaka 22 Posted July 5, 2012 Was thinking, more the specific phrases :plike this:9.06.2012 04:41:04: Êîñòÿ - #36 raddWeapon = 'addWeapon'29.06.2012 04:41:04: Êîñòÿ - #36 raddWeaponcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'addWeapon.sqf')29.06.2012 04:41:04: Êîñòÿ ( #36 raddWeaponCargo = 'addWeaponCargo'29.06.2012 04:41:04: #36 raddWeaponCargocode = compile PreprocessFile (BIS_PathMPscriptCommands + 'addWeaponCargo.sqf')29.06.2012 04:41:04: Êîñòÿ - #30 rcreateMarkerLocal = 'createMarkerLocal'29.06.2012 04:41:04: Êîñòÿ #30 rcreateMarkerLocalcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'createMarkerLocal.sqf')29.06.2012 04:41:04: Êîñòÿ #31 rsetMarkerPosLocal = 'setMarkerPosLocal'29.06.2012 04:41:04: Êîñòÿ #31 rsetMarkerPosLocalcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'setMarkerPosLocal.sqf')removed his GUID incase this is false. Share this post Link to post Share on other sites