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Ton_41

Vanilla spawn from Da0ne

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this it my crash in server 
 

WIN-8A763EDVR15, 19.12 2018 12:28:35
NULL pointer to instance
Class:      'Environment'
Function: 'Init'
Stack trace:
scripts/4_World/classes\environment\environment.c:72
scripts/4_World/classes\environment\environment.c:55
scripts/4_World/entities\manbase\playerbase.c:218
scripts/4_World/entities\manbase\playerbase.c:173
$CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//AdvancedLoadouts//AdvancedLoadouts.c:220
$CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//AdvancedLoadouts//AdvancedLoadouts.c:79
$CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//ServerMission//DayZSurvival.c:57
$CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//ServerMission//DayZSurvival.c:36
$CurrentDir:mpmissions\DayZSurvival.chernarusplus\init.c:5

Runtime mode
CLI params: config serverDZ.cfg port **** dologs  adminlog  freezecheck  noFilePatching  profiles **** cpuCount 8 mod @VanillaPlusPlus;@RPCFramework;@Trader;@WeaponRedux 

I want to close advance loadout and back to spawn with Vanilla . when I close in Tunables.c ...... protected bool m_AdvancedLoadouts  = false; ...........players spawn with any thing 

Help to close advance loadout and back to spawn with Vanilla please.

I know DaOne tell  //DONT SET THIS TO FALSE! v0.4...Does not Support Vanilla Loadouts yet. -DaOne ...... but some server can spawn  with vanilla with DaOne. How to do that?

Edited by Ton_41

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