Lucas Films 1 Posted December 19, 2018 I set equalModsRequired = 1 in my serverDZ.cfg, but it looks like this is not working because player who has not allowed mod can still join my server. I also have in my cfg verifySignatures = 2; forceSameBuild = 1; So how to prevent these players from joining? thank you Share this post Link to post Share on other sites
robbhimself 5 Posted December 19, 2018 equalModRequired = 1; Share this post Link to post Share on other sites
Fun Automat 23 Posted December 19, 2018 (edited) the question is...why we should prevent this ? btw equalModRequired = 1 ;Outdated - replaced by verifySignatures! Only use if you really understand what it does. Clients require the exact same modfolder naming, order and amount as the server. 1 means active, 0 disabled. Edited December 19, 2018 by Fun Automat Share this post Link to post Share on other sites
Lucas Films 1 Posted December 20, 2018 Now It worked correctly. Thanks(`・ω・´)ゞ Share this post Link to post Share on other sites