eggy785 8 Posted December 1, 2018 -mod=@DayZPlus;@weapon_redux_pack;@RPCFramework;DayZ-Sa-Tomato; have them in server root but the DZSA crashes and no logs to see why any ideas?. Share this post Link to post Share on other sites
Zze 5 Posted December 1, 2018 (edited) well two things I see, but not to say its the problem, but here they are... 1. you dont have an @ for DayZ-Sa-Tomato, now if thats how the folder is actually named that should still technically work, but check on that.. 2nd thing is, in the past experiences, its showed me, it really doesn't like a semicolon ';' at the end of the mods, just inbetween each mod so for example: -mod=@DayZPlus;@weapon_redux_pack;@RPCFramework - Good -mod=@DayZPlus;@weapon_redux_pack;@RPCFramework; - Bad so for starters double check folder name on DayZ-Sa-Tomato see if it has @ infront or not then try removing the last extra semicolon at the end.. and if that doesn't work, trying adding the mods one by one till it breaks it to help narrow down which is causing the issue. Edited December 1, 2018 by Zze Share this post Link to post Share on other sites
eggy785 8 Posted December 1, 2018 1 hour ago, Zze said: well two things I see, but not to say its the problem, but here they are... 1. you dont have an @ for DayZ-Sa-Tomato, now if thats how the folder is actually named that should still technically work, but check on that.. 2nd thing is, in the past experiences, its showed me, it really doesn't like a semicolon ';' at the end of the mods, just inbetween each mod so for example: -mod=@DayZPlus;@weapon_redux_pack;@RPCFramework - Good -mod=@DayZPlus;@weapon_redux_pack;@RPCFramework; - Bad so for starters double check folder name on DayZ-Sa-Tomato see if it has @ infront or not then try removing the last extra semicolon at the end.. and if that doesn't work, trying adding the mods one by one till it breaks it to help narrow down which is causing the issue. i tried only one works ok is the DayZ-Sa-Tomato Share this post Link to post Share on other sites
Zze 5 Posted December 1, 2018 did you try adding back others without semicolon at the end? Share this post Link to post Share on other sites
eggy785 8 Posted December 1, 2018 19 minutes ago, Zze said: did you try adding back others without semicolon at the end? yeah doesn't work only framework and the DayZ-Sa-Tomato work the rest crash the DZSALModServer.exe Share this post Link to post Share on other sites
Zze 5 Posted December 1, 2018 so @DayZPlus and @weapon_redux_pack? have you tried runing them by themselfs to see if they work indpendently? Share this post Link to post Share on other sites
eggy785 8 Posted December 1, 2018 1 minute ago, Zze said: so @DayZPlus and @weapon_redux_pack? have you tried runing them by themselfs to see if they work indpendently? yeah the dont only framework and DayZ-Sa-Tomato work Share this post Link to post Share on other sites
Zze 5 Posted December 1, 2018 6 minutes ago, eggy785 said: yeah the dont only framework and DayZ-Sa-Tomato work send a copy of your start.bat , and a picture of the dayzserver root like this Share this post Link to post Share on other sites
eggy785 8 Posted December 1, 2018 1 minute ago, Zze said: send a copy of your start.bat , and a picture of the dayzserver root like this i just created folder ModdedScripts then -ModdedScripts=@RPCFramework;@Weapon Redux Pack;@DayZ Plus;DayZ-Sa-Tomato this has loaded i think i will show th Share this post Link to post Share on other sites
Zze 5 Posted December 1, 2018 xD em... -ModdedScripts= isn't a thing? thats the folder with scripts from DayZSurvival... Share this post Link to post Share on other sites
eggy785 8 Posted December 1, 2018 9 minutes ago, Zze said: xD em... -ModdedScripts= isn't a thing? thats the folder with scripts from DayZSurvival... hahaha no i got it now mate i made few errors but sorted this is how it loads @echo off TITLE DayZ SA Server - Status COLOR 0A :: Variables:: ::DayZServer_64.exe path set DAYZ-SA_SERVER_LOCATION="C:\Dayzserver" ::Bec.exe path set BEC_LOCATION="C:\Dayzserver\Battleye\Bec" :::::::::::::: echo Agusanz goto checksv pause :checksv tasklist /FI "IMAGENAME eq DayZServer_x64.exe" 2>NUL | find /I /N "DayZServer_x64.exe">NUL if "%ERRORLEVEL%"=="0" goto checkbec cls echo Server is not running, taking care of it.. goto killsv :checkbec tasklist /FI "IMAGENAME eq Bec.exe" 2>NUL | find /I /N "Bec.exe">NUL if "%ERRORLEVEL%"=="0" goto loopsv cls echo Bec is not running, taking care of it.. goto startbec :loopsv FOR /L %%s IN (30,-1,0) DO ( cls echo Server is running. Checking again in %%s seconds.. timeout 1 >nul ) goto checksv :killsv taskkill /f /im Bec.exe taskkill /f /im DayZServer_x64.exe goto startsv :startsv cls echo Starting DayZ SA Server. timeout 1 >nul cls echo Starting DayZ SA Server.. timeout 1 >nul cls echo Starting DayZ SA Server... cd "%DAYZ-SA_SERVER_LOCATION%" DZSALModServer.exe -config=serverDZ.cfg -port=2302 "-mod=@RPCFramework;@Weapon Redux Pack;@DayZ Plus;DayZ-Sa-Tomato" -dologs -adminlog -netlog -freezecheck -noFilePatching -BEpath=C:\DayZServer\Battleye -profiles=C:\Dayzserver\PlayerLogs -dayzserver=DayZServer_x64.exe PAUSE FOR /L %%s IN (45,-1,0) DO ( cls echo Initializing server, wait %%s seconds to initialize Bec.. timeout 1 >nul ) goto startbec :startbec cls echo Starting Bec. timeout 1 >nul cls echo Starting Bec.. timeout 1 >nul cls echo Starting Bec... timeout 1 >nul cd "%BEC_LOCATION%" start Bec.exe -f Config.cfg goto checksv Share this post Link to post Share on other sites
eggy785 8 Posted December 1, 2018 1 minute ago, Zze said: so working now? yes all mods loading now i should really look things over twicehaha i am used to arma 2 coding not DayzSa Share this post Link to post Share on other sites
Zze 5 Posted December 1, 2018 lol, glad you got it working. 1 Share this post Link to post Share on other sites
eggy785 8 Posted December 1, 2018 Just now, Zze said: lol, glad you got it working. yeah me to thanks for help bro, your a good guy :) 1 Share this post Link to post Share on other sites