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Gurkenkoenig

CEeditor or Typesxml Bugged?

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so. editing zombie teritories works fine.

but when i change this in typesxml military and T4

    <type name="Mag_SVD_10Rnd">
        <nominal>15</nominal>
        <lifetime>10800</lifetime>
        <restock>1800</restock>
        <min>8</min>
        <quantmin>20</quantmin>
        <quantmax>90</quantmax>
        <cost>1000</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier4"/>
    </type>

 

it still spawns in Tier3 (did not check T2 and T1)

is there something i have to do?

this is what it looks like before i safe. i am specifically talking about the area with the tents

rq7hAgc.jpg

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Have you deleted the Persistence files? If it already spawned there and saved it will still be there ;)

LBmaster

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3 minutes ago, lbmaster said:

Have you deleted the Persistence files? If it already spawned there and saved it will still be there ;)

LBmaster

yes. a few minutes ago i got a reply on reddit, saying tiering does not work. is that true?

thx

Edited by Gurkenkoenig

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